Originally posted by Teows
holy shit kevin
Loving every single port out of the bunch!!!!! Don't wanna get too deep into the list but namely THE ones to me are the Tempest one, Mission Briefing and Eternal Forest especially, these must've been put a lotta hard work into. You always deliver 100% accuracy at SNES ports so I don't have to go crazy surprised about em, they're just really nice.
Very impressive ASM stuff aswell! I picture those jumpin sprites bringing forth some neat kaizo gimmicks in the future.
Originally posted by LadiesMan217
At first glance i thought you made a joke sprite to resemble the one from the gigaleak which had extra frames missing their gfx lol. I think I found your POV that day as well...
lmao nah, it's just a baseball Chuck in the forest tileset.
Originally posted by Ondore's Lies
Oh man, some of these will absolutely make their way into my hack. Even if I have to come up with a reason to justify it!
Originally posted by Katerpie
The carriable muncher is definitely a contender for one of the most terrifying resources together with the carriable cement block. Are they immune to gray P-switches unlike the regular munchers?
I'm giving the songs a listen later, but I'll let you know in advance that you're an excellent porter.
But oh man, I can already see myself using some of those resources in a future hack I'm half-assing. Really nice work, KevinM!
Thanks! There's no custom silver POW interaction in the muncher (although I don't remember if it's affected by the silver POW like vanilla sprites, but in case it's an easy change with the CFG editor), but I plan to add that behavior in the future (muncher turns into a static coin while the switch is running, then goes back to normal afterwards).