Banner
VLDC #13 ends in
3 DAYS, 12 HOURS, 5 MINUTES AND 15 SECONDS
Views: 995,163,886
Time:
12 users online:  DeppySlide, El Cuh Fermin, FYRE150, hopie9293, jarbar3000, LadiesMan217, LordPickleKing, MikeT, ModernKiwi, s0mber, Skewer, Tiozinho - Guests: 69 - Bots: 97 Users: 54,550 (2,073 active)
Latest: rip1701
Tip: Try playing around with the Horizontal Level Settings in Lunar Magic. You can create some uniquely-designed levels unlike anything seen in the original Super Mario World.
Not logged in.
$00C9FE by imamelia
Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $00C9FE by imamelia
Pages: « 1 » Link
Address Length Type Description Submitter
$00C9FE 3 bytes ASM [8D D5 0D] The code itself stores either 01 or 02 to $0DD5. Change to [EA EA EA] to make it possible to set the normal/secret exit info through $0DD5 via LevelASM, sprites, etc. (Note: To activate any exit at all, $0DD5 has to be explicitly set to 01 or 02. Leaving it as 00 will cause no exit to be activated at all, and values 03-FF should not be used.) imamelia
An update was submitted and approved.
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $00C9FE by imamelia

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks