Hi! I can help, sorta... I can't exactly tell you what the problem is, but I have a few guesses:
1. You forgot to remap the graphics/ remapped the graphics incorrectly, or
2. You forgot to insert new graphics for Mario.
As the author said:
"2. This patch does not remap any of Mario's animation frames, and includes "SMM2-Carrying.bin" for reference purposes only. You must remap Mario's graphics manually by replacing unnecessary frames of animation, or utilize a patch that expands the maximum number of frames Mario can use. The preview GIF utilizes my own remapping, which replaces three of the Castle Destruction Sequence frames."
(What
Sonikku meant is you're going to be needing extra space in the graphics files of Mario, where you can add the carrying sprites (he/she deleted the castle sprites to make space, and remapped the graphics by him/herself, also you need to expand the number of animations Mario can use with a patch (although I didn't find any patch that does this, so there's a chance you might have to make your own)). You don't need the second patch is all I'm trying to say.)
You're having
graphics glitches, right? So it must be one of the above, or both. If you still can't figure it out, I recommend asking in the comment section of the patch submission (
here) or asking the person who made it (
Sonikku) directly.
I'm an *.asm* noob, so don't take my word for it.., but still I hope this helped... somewhat...
Also, yes you've posted this to the right place, and your english isn't bad, don't worry.
Have a nice day
Follow Us On