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Tip: Try playing around with the Horizontal Level Settings in Lunar Magic. You can create some uniquely-designed levels unlike anything seen in the original Super Mario World.
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$00A300 by imamelia
Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $00A300 by imamelia
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Address Length Type Description Submitter
$00A300 144 bytes Subroutine (JSR) The routine that handles the graphics that get DMA'd to the first five 16x16 tiles in SP1. It also write the necessary colors to the player's palette (colors 6-F).
$00A30A - Mario/Luigi Palette - Starting Index (Changing this will cause Mario/Luigi to flash when the screen fades out after beating a boss)
$00A320 - Mario/Luigi Palette - Amount of colours * 2
An update with newer information was submitted.


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Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $00A300 by imamelia

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