It's finally here! After much feedback from the April version and a lot of testing from great people it's finally here, the revised version of a long overdue hack. This has become my Cyberpunk, my Attack on Titan S4 Part 3 Part 2, my please just stop lol. With the feedback I got via pms and dms I decided to reach out to WhiteYoshiEgg for some pointers on what I could do to make the hack better for everyone, seeing as a Plumber For All Seasons is a hacked loved by the community. He actually went beyond what I expected and did a full play through and gave me his feedback. From there I made appropriate adjustments and dm'd testers he had experience with. After a small testing group, testing went for a handful of months. There were a lot of vocal and passionate opinions. Most were met, but some had to be met with some middle ground and ofc I had a handful of things I didn't want changed. A ton of bugs were found and fixed and wamo.
You can get the update in the OP.
List of biggest changes:
-Enemy AI for hard mode was slowed a bit. Every enemy initially had twice their normal speed and in later levels where more enemies were around became too demanding.
-The bonus levels can be accessed without needing 100% completion.
-Message boxes with codes now are gold and sparkle.
-Dragon Coins now individually save upon getting the midway point or goal tape.
-More helpful tips pop up under certain circumstances to help explain how a gimmick works.
-Some bosses that had invincibility now have a sparkle effect to let players know they're invulnerable.
-Every level was reworked for had mode. Some are more vastly different than they use to be while others are more subtle.
-A "harder" mode exists for those that want to keep the 1 hit KO. The game explains how to activate it. This mode is treated no different than hard mode as far as the game cares so you won't lose out of progress from regular hard mode.
All beta tester are credited in the op!