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Super Mario World: 30th Anniversary Edition™ (6-23-24)

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Fanatical like a Demon
Originally posted by matheus153854
I've been thinking that it would be interesting if the extra stages in hard mode had the same enemies as in SMA4 Hard Mode (which is activated with the Red Switch E-Card), for example:
Buzzy Beetle replacing Classic Koopa
Spiny replacing Classic Goomba
Fire Venus Trap replacing Classic Piranha Plant
Here are videos showing this feature:
https://www.youtube.com/watch?v=6EAxZkWtpfE
https://www.youtube.com/watch?v=AaEoKREO56Y

Essentially what smb did to hard level variants right? I did think about that but that’d require a complete overhaul of the current engine which would take more than a year to not only code but go through every level again in hard mode and redo them so they’re not unbalanced. Then after that there’s getting testers. I’m saying this is the final installment of the hack. Any changes would just be bug fixes if any.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Update 3-24-24
Fixed oversight where sprite dragon coins would display incorrect graphics in e reader levels if all dragon coins hadn't already been collected in the main game, dying no longer vertically scrolls you, added coins in door 5 of Bowser's Castle to hint the player there's a way of safely going through the stage. There's seems to be an oddity in that sometimes collecting a dragon coins will either warp the player down (collecting 3rd coin in main level of Yoshi's Island 4 when the coins are used blocks and you just towards the coin) or your speed temporarily restarts (similar to when running up to Ludwig). I have not been able to recreate the glitches but have seen it happen to other people but each time the emulator was not BSNES. Until someone can replicate this every time on BSNES and or send a log, there's not much I can do.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
I'm playing the latest version of the hack and I noticed two bugs:
1: Mechakoopa doesn't disappear after defeat Bowser:

2: I had 99 lives and happened to get "B0" lives in Way Cool after collect 7 Dragon Coins (however, it only happened to me once and I couldn't print the screen)
Fanatical like a Demon
Originally posted by matheus153854
I'm playing the latest version of the hack and I noticed two bugs:
1: Mechakoopa doesn't disappear after defeat Bowser:

2: I had 99 lives and happened to get "B0" lives in Way Cool after collect 7 Dragon Coins (however, it only happened to me once and I couldn't print the screen)

Did this happen on bsnes? If not can you replicate this on bsnes?
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Yes, I'm playing on BSNES.
In relation to the second bug, I decided to do some research and discovered this - https://twitter.com/MarioBrothBlog/status/1103085060721389569
Fanatical like a Demon
What version are you using? Can you replicate the first bug with the mechakoopa repeatedly? If so what are the steps in order? Does this happen in normal mode, hard mode, or both? I need as much information as possible so I myself can continuously replicate it to try and fix it. If it’s something that randomly happens or you can’t replicate it at will at least more than a third of the attempts there’s not much I can do.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
I'm playing the last updated version (3-24-24) and the Mechakoopa bug happened to me in normal mode and is easily replicable (It happened that when I defeated Bowser there was still a Mechakoopa remaining and it didn't despawn as it should)
Fanatical like a Demon
So to clarify before I start testing, it DOES NOT appear in hard mode? ONLY normal mode?
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Update 4-1-24
Ironically this isn't an April fool's joke (really shoulda done something but too lazy). This update fixes the bug matheus153854 mentioned where enemies were not disappearing after Bowser was defeated.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Great hack, however for whatever reason I'm entirely unable to find the secret exit to Donut Secret House. The P-Switch is still active, but the blue door doesn't seem to show up?

I don't know if it's a glitch or if you had just moved it somewhere. I'm on bSNES v115.
Fanatical like a Demon
Originally posted by nieveria
Great hack, however for whatever reason I'm entirely unable to find the secret exit to Donut Secret House. The P-Switch is still active, but the blue door doesn't seem to show up?

I don't know if it's a glitch or if you had just moved it somewhere. I'm on bSNES v115.

I moved it. Quite a bit of secret exits were moved around to encourage exploration since I added more content but in particular the first 3 secret exits to star road were changed so first time players couldn’t just warp to Bowser and it Special world.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Originally posted by nieveria
Great hack, however for whatever reason I'm entirely unable to find the secret exit to Donut Secret House. The P-Switch is still active, but the blue door doesn't seem to show up?

I don't know if it's a glitch or if you had just moved it somewhere. I'm on bSNES v115.


it's not a glitch, nieveria. see my solution here (takes a little longer to reach the secret door exit) - read my post there from about 2 years ago
Originally posted by LadiesMan217
Originally posted by nieveria
Great hack, however for whatever reason I'm entirely unable to find the secret exit to Donut Secret House. The P-Switch is still active, but the blue door doesn't seem to show up?

I don't know if it's a glitch or if you had just moved it somewhere. I'm on bSNES v115.

I moved it. Quite a bit of secret exits were moved around to encourage exploration since I added more content but in particular the first 3 secret exits to star road were changed so first time players couldn’t just warp to Bowser and it Special world.


Oh, alright. That's very interesting! I'll keep looking, then!
Fanatical like a Demon
Update 5-5-24
-Fixed an issue where classic SMB physics would mess up jumps.
-Fixed an issues where fireballs were not going through dirt tiles in Forest of Illusion 2.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
hello. I'm in world 3, and when I go to the tube that takes you to the second exit of vanilla secret 1, it takes me to a bonus. Is the other exit in another tube?
Fanatical like a Demon
Originally posted by A7991
hello. I'm in world 3, and when I go to the tube that takes you to the second exit of vanilla secret 1, it takes me to a bonus. Is the other exit in another tube?

Yes, the secret exit has been moved for that level.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
hi was wondering if the patch gae is copatable with being injected into a snes wii vc wad to use as a virtual console gae?
Fanatical like a Demon
Originally posted by WWEFan110
hi was wondering if the patch gae is copatable with being injected into a snes wii vc wad to use as a virtual console gae?

Not familiar with the wii scene so I couldn’t say.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Where do I download this? I'm not seeing a download link anywhere
Originally posted by Semolous
Where do I download this? I'm not seeing a download link anywhere

Check the first page, you'll see it.

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