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48+72hoSPC #8 ~ Tales of Melodyless Caves ~ RESULTS!!
Lovers of Aether - Tutorial Session: this song definitely stuck with me the most, this being at the top is basically personal preference lol.
Crooked Ladder: this has a really fascinating mix of samples that i'm in love with! if it were a bit longer and had just a bit more bass to it, i'd love it even more than i already do!
Dark Clouds: liked it for the fun use of the chrono trigger samples, and loved it even more so for being an actually interesting kirby song.
Slippery Scary Subterranean: fantastic composition, the back half loses me a bit as percussion goes on. that said, it's definitely not a bad addition to this song and i still enjoyed it a whole lot!
Mega Man X4 - Magma Dragoon: very angry song, i like the use of smw samples.
Frost: really cool song that has some creative uses of samples! feels very touhou-esque which is not my cup of tea due to how hectic they sound but i still think it's a pretty neat song.
Labyrinth Road: another composition that i think is really neat. i just wish some of the leads were a bit louder, and i think that guitar part could be better with a different sample.
MinishFlames: really like the ominous sound this song gives. something about the bass pulses and the hi-hats coming together sound kinda crusty (gba's fault, not yours), i like how this song expresses itself as a foreboding dungeon theme
FF6Cave: for the most part, i like this port. the main lead of the song could be greatly improved if it a) had less attack to it, and b) a smidge quieter as the higher frequencies in echo can be a bit uncomfortable at times. definitely nailed the last quarter of the song though!
Echoes on the Ice: cool (haha) composition. vanilla bass doesn't sound very good at high pitches, though, and this song really likes to push it up there. unsure about the @5 portion, but i can't think of what it's missing that could fill it out a bit more.
Floe: it's percussion heavy, that's for sure. i like what this song does, though, it's mostly marred by the hi-hats.
Romancing SaGa 2 - Heartful Tears: don't have much to say about this song. not a bad one by any means, just doesn't stand out much.
Busy Flare: this song is very goofy sounding, mostly due to the wide range of instruments playing atop each other. once the melody comes in it gets a lot more tamer, but then it picks up again and honestly while the original song is a hot mess in its arrangement, i still vibe with it lol.
Stay Frosty: neat song, very ambitious but some parts don't really do it for me.
180-60hoSPC: can't say i like these samples or the mixing very much.
Volcano's Heart: can't really vibe with this song, to be honest. i think a wider range of percussion samples for that drum would be beneficial. i can't think of specific ways to improve the composition more, but it's not bad - but it could be a lot smoother in transition from segment to segment.
Lava Stage: this song doesn't really have much body to it. it's definitely a mid-life NES song.
great turnout this contest btw, there's so many cool songs in this batch!
Congratulations to the top 3! Besides, you guys were in my favourites. Damn, these Chrono Trigger samples really did the trick!
My honourable mentions are Stay Frosty (love the goofy atmos in Crash Bandicoot), Volcano's Heart for its rather solemn/epic tone, and Drifting Floe because it is catchy!
I am glad I end up ranking 4th really. I worked hard in a short time for this track because I had planned a busy week-end. Thanks everyone, especially Nameless for the 2nd rank she gave my track!
As you know, I love having data and making useless stats, so here's my own scoreboard (Google Drive).
Voting was nice to read and to analyze as time passed by, overall I am very proud I rank 2nd to min-max, I like it when my productions gather a consensus. The last column I've done states the number of different ranks attributed by the audience to each song.
I enjoyed reading NerDose's comments in particular, not only because he's nice with my track, but because he's challenged himself to place guesses and whatnot. It actually is cool to have my work associated with Dispace, since I love his style. Receiving the Megaman port to my name was alright, it is something I probably could have instumented this way with vanilla.
-------------------- Previously known as Darkslayer (2008-2020)
Congrats to KevinM and Teows for getting in the top 3!
Originally posted by Sinc-X
really pretty song, though i wish it had more dynamic variation and some actual panning
I will agree that adding more variation would've benefitted the composition more. When I'm about to submit it, I'll make sure to have more variation so that it doesn't sound as repetitive. Thanks for the comment!
I actually got music ideas for all three levels and thus began my selection of custom samples with any one of those three in mind, however I ended up not joining in at all due to being busy with SMW Central Production 2.
Since I won't submit mine (for now at least) I uploaded a SMW-compatible version here, if anyone's interested. Be warned, it still is incompatible with a lot of stuff (Bonus End, Thunder, P-Switch, Yoshi) and may be janky with SFX (also didn't test the volume level in game).
Really content with how this turned out! This was my first contest, so I didn't expect to place very high, but I learned a lot just by listening to others' submissions and reading their comments. Not to mention, there were a lot of real bangers in here (Echoes on the Ice was heavily underrated IMO). I had a lot of fun with this, so hopefully I'll be able to participate in more of these events soon!
I didn't even get one correct guess
I didn't expect much tbh, I'm not very familiar with the smw music scene. I'm glad at least some of you enjoyed them, I had tons fun.
My apologies to icrawfish for not only giving half assed feedback but naming their entry wrong: "Hateful tears" lmao.
Congratulations to Kevin, teows and brickblock for the top three, as well as all of the other entrants for being able to make a port in such a short time. I hope all of you release your work on the site soon!
This was a big surprise honestly lol I didn't expect to get this far after listening through the rest of the entries, I'm glad my thing's been well received in the end. Huge congrats to all the participants though, y'all smashed it hard
Also shoutouts to Bloo for succesfully running this, especially considering music porting isn't his main field haha
Okay, I'm sorry if I act a bit salty over here, but I'm kind of pissed off regarding how my entry was judged rn, mainly due to some of the complaints just being far too nonsensical for me to not do this; like, man, I wasn't planning on really giving too much of a damn on the entry I made (especially with how surprisingly easy it was to make), but even with that I legitimately feel that the backlash it got was completely undeserved honestly... otherwise I feel like most of them were fairly reasonable and understandable enough, in particular the drums being a bit noisy sounding, but that's how it was in the original anyway so I can't do much about that ¯\_(ツ)_/¯
Originally posted by Anorakun
Uh, that's something, I guess. It's way too industrial to fit an ice cave. Also, the metal noises in the background are really loud that distracts me a bit from the main melody.
Uhh, well, I'll start by saying that those "metal noises" are supposed to be a sample of a fairly distinct sound of ice being shattered (with some wind added to it btw, which is technically why the drums are so "noisy" in the first place), which, while it isn't that obvious at first (especially with everything else in the mix), I legit don't know why you thought that considering that, again, this sound is extremely specific, and shouldn't be hard to spot if you pay close enough attention to it... maybe listen to the track a bit closer before judging it or something???
Originally posted by MarioFanGamer
Icy... but not cavy. Mega Man is a game about robots and a lot of stages are partially industrial. Not quite a fan of the music too.
Well, while I would say this one in particular is more subjective than anything, I still can't help but think this statement is just ridiculous IMO; like, do you hear anything that sounds industrial here (outside of the drums, which I already talked about), because I don't see it... I can understand the cave part tho, but honestly I still don't think this deserved such a low score, especially since the port was fine enough on it's own :V
Again, not trying to be rude to anyone in specific, but honestly while that the voting process for these contests already have a ton of questionable rankings and commentary, this was a bit too much for me to bear IMO, especially considering how much I actually enjoyed how this port turned out; meh, whatever, I'm willing to look past it anyway, but yeah, I just had to vent a little bit... congrats to the winners btw!
Now, I don't want this to be controversial or anything, I really liked your song and it's a bit sad to see it being ranked so low, but there is virtually no need to be salty about this, It's just a friendly contest at the end of the day.
Anyway, here's what I thought.
Originally posted by Ultima
I legitimately feel that the backlash it got was completely undeserved honestly
What backlash? All i can see from the comments is that only the sample you used for the hi-hat (or ice shattering sound) was too loud (I'll get to the details in a bit) and that the song isn't that well suited for the level, that's it.
Originally posted by Ultima
I'll start by saying that those "metal noises" are supposed to be a sample of a fairly distinct sound of ice being shattered
For someone who didn't hear this song before, the "ice being shattered" sample sounds more like a hi-hat of sorts rather than ice being shattered. True, it's a very specific sound, but if you don't know it's origin, you're gonna think it's a standard part of percussion.
Originally posted by Ultima
Well, while I would say this one in particular is more subjective than anything, I still can't help but think this statement is just ridiculous IMO
You haven't taken into consideration that some people just... don't listen to much Mega Man songs or barely play anything outside of, maybe MMX, but that's a stretch even on itself, so the fact that some people just know Mega Man as a game about robots and industrial places isn't too farfetched as you might've thought.
Originally posted by Ultima
honestly I still don't think this deserved such a low score, especially since the port was fine enough on it's own
I completely understand you, Ultima, but it ultimately comes down to theme-ing. If it was just "Make a song that sounds amazing", your song would've been in the top 5, but what really drops the score is the theme-ing. Yes, it is icy, but it's not cavy enough, as MarioFanGamer pointed out.
Also, as a side tangent, will you be posting this song on SMWC or was this just a one time kinda thing for the contest specifically?
Honestly, I wouldn't even be as mad if most of the people judging at least bothered to check the original before posting anything, which AFAIK it really doesn't seem like many people have done so in the first place; like, just saying, the title for the original track was right there on the SPC, so there's literally no fucking excuse for this
And again, I would be fine if the complaints were more so related to flaws that some people have found with the track, but focusing them all solely because of the track not fitting the theme of this specific contest... is just fucking stupid honestly; this is a music contest after all, so you should expect the quality of the ports to come in first and the contest theme to be second, not, y'know, the other way around