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Kaizo Pipes by Blueperry

File Name: Kaizo Pipes
Submitted: by Blueperry
Authors: Blueperry
Demo: Yes
Featured: No
Length: 24 exit(s)
Type: Kaizo: Light
Description: a hack that changes only the pipes and the castle of the first world and the palace of the yellow switch


















My first hack and this is the first version
Screenshots:
Exit count is wrong, as you can get all 96 of the original exits. Everything is just vanilla edits, including what seems to be a 99% vanilla overworld. The graphics are very messy, including sprites that I have to interact with to understand what they are. The stacked munchers are concerning, and it feels very much like not a lot of time was taken with this hack.


A couple of core values that are undermined here include:

- Levels are made from scratch, excluding translation hacks
- Levels are distinguishable from one another in design quality
- Clean use of graphics (e.g. avoiding 'cutoff', 'glitched sprites', and 'background garbage')


Please do not resubmit this.
File Name: Kaizo Pipes2.0
Submitted: by Blueperry
Authors: Blueperry
Demo: Yes
Featured: No
Length: 92 exit(s)
Type: Kaizo: Light
Description: fix some glich and bugs of the first verseion and sorry if this hack is bad but is my first hack sooooo yea there was no way to be good
Screenshots:
Only 2 halves of two different levels have been changed. The rest are vanilla smw. Floating/stacked munchers and garbled graphics. Its easy to see much time wasn't spent on this.