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linking overworld pipes
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I'm confused on this topic, I always remember it being really easy but I think it changed a while ago. It comes up with invalid map and whenever I try to set what I want it changes it self. I've looked at other threads but they don't work. I think it's because it's outdated or I'm just doing something wrong. can someone help?


The process should be like this:
1) Be in Layer 1 editing mode #lm{ow16x1}
2) Select the first pipe tile.
3) Hit #lm{owexstar}. Nothing should visibly happen.
4) Select the second pipe tile.
5) Hit #lm{owexstar} again. A popup should appear this time.
6) In that popup, choose two different (ideally unused, i.e. "invalid map") settings. These are the indexes the two pipe tiles will be registered to.
7) Hit okay. The pipes should now be linked.

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Originally posted by Thomas
The process should be like this:
1) Be in Layer 1 editing mode #lm{ow16x1}
2) Select the first pipe tile.
3) Hit #lm{owexstar}. Nothing should visibly happen.
4) Select the second pipe tile.
5) Hit #lm{owexstar} again. A popup should appear this time.
6) In that popup, choose two different (ideally unused, i.e. "invalid map") settings. These are the indexes the two pipe tiles will be registered to.
7) Hit okay. The pipes should now be linked.


this worked, I didn't know it was that easy. thank you #smw{:TUP:}
This has already been solved, but for a tip, instead of selecting the pipe and pressing #lm{owexstar}, you can instead just press ALT+LMB (left click), and it will do the same thing
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