Language…
12 users online: Anas, cletus_deletus,  Donut, GRIMMKIN, Gutawer, Isikoro, JezJitzu, masl,  Ringo, RPG Hacker,  RussianMan, Skewer - Guests: 259 - Bots: 324
Users: 64,795 (2,376 active)
Latest user: mathew

Prevent Mario walking after touching goal tape

Is there a way to make it where the player doesn't move after touching the goal? $00C92C is pretty misleading as it removes secret exit functionality.
Don't eat the sandwich
Code
org $00C924	;makes winning an horizontal level like vertical
BRA $1E		;so that mario freezes in-place when when he hits goal

No idea where I got this so dont credit me

EDIT: oh yeah I stole learned it from here
I tried that but it disables the secret exit functionality. I'm guessing this is not possible at all then?
Don't eat the sandwich
Okay, I have spent the past several hours trying to do this and I just can't figure any of this out. How do I disable player movement after touching the goal tape WITHOUT removing the secret exit functionality? Can this even be done?
Don't eat the sandwich
I dont use the goal tape sprites so I never noticed that, but from some testing they are bugged for me too, the secret 2&3 ones doesn't even show up properly for me(probably issue with sprite tool 1.4.1). But the key + keyhole one works just fine and activates the secret exit.


For the type of hack I'm making, I specifically need the goal tape secret exits to function or I'd have to cancel it entirely. I've tried NOPing the walking code but all that does is make the screen flash a bunch of colors and then crash.
Don't eat the sandwich