$7E0420 | 128 bytes | Sprites | A table that determines the size of a sprite tile - 8x8 (#$00) or 16x16 (#$02). Each byte corresponds to four OAM bytes. Stores to $7E:0400-$7E:041F (where each two bits correspond to four OAM bytes.) The lowest bit (#$01) is also used for the high bit of the X position. | System |
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