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Working with invisible blocks
Forum Index - SMW Hacking - SMW Hacking Help - Graphics & Related Topics - Working with invisible blocks
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Some blocks are invisible to the player. However, I would like to be able to see them in Lunar Magic so I can arrange them more easily.

I would like to be able to distinguish between different kinds of invisible blocks.

Any ideas on how to do this?
Do you mean invisible blocks as in the invisible question/1-up/note blocks?

You can remap them as outlines through the map16 editor, unless I'm missing something.

Not to mention you can in fact see them in Lunar Magic, but not in-game, which is why I made that suggestion.
Yes I mean the blocks you mention, blocks 21-24 and also other blocks with blank tiles on the 16x16 Tile Map Editor such as block 25, the completely blank tile.

I want them to be invisible to the player as normal but visible to me in the Lunar Magic main window where you edit the level.

If I remap the tiles to outlines the player will be able to see the outline as well which is not what I want.

I realize I can click on an invisible block to see its number in the bottom left of the editor window, but that is rather cumbersome when working with many invisible blocks.

Maybe I will have to remap the tiles while editing the level and the making the tiles blank afterwards.
Lunar Magic will generally display a transparent version of the block. Check if you didn't have them disabled under View > Other Invisible Objects or press 9 in the level editor.
For custom Map16 tiles, you have to use DSC files instead. If you don't use GPS, you have to generate an empty DSC file (just a text file with a specific extension). If you do use GPS, put at the end of the block list a @dsc. You need to add the following in the DSC / at the end of the block list:
xxx 2 yyy

where xxx is the Map16 tile whose appearance you want to change and yyy the source graphics.
Yes I am in fact creating invisible blocks with GPS, I should have explained better.

These answers gave me what I need, thx.

For future reference dsc files are well documented in the GPS readme file and the Lunar Magic help, just search for “dsc”.

Finally I recommend restarting Lunar Magic each time new blocks have been inserted.
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Forum Index - SMW Hacking - SMW Hacking Help - Graphics & Related Topics - Working with invisible blocks

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