Originally posted by eduard11
So is it permitted to use palettes from one foreground to another foreground? Example: Cavern palette in grass fg.
This is fine to do as long as you're not editing the palettes themselves with
Originally posted by ASMagician Maks
-Will an entry be disqualified for not using the baserom/3 byte hex edit?
-Is there a minimum version of Lunar Magic with which the level has to be made?
-Can a level have more than 1 secret exit?
-Can a level use more than 2 (3 counting Yoshi) messages by stacking Display Message 1 sprite?
-Is using Old (not Super) GFX Bypass allowed?
-Does the checkbox for allowing to see the bottom row of tiles also count as LM3's Horizontal Level Mode?
-You won't be disqualified, but please make sure your entry includes the hex edit, as it will make the judging process easier.
-You can use any version of LM so long as you follow all the rules.
-No, 1 secret exit (or 2 exits total) is the maximum.
-If you can do this without breaking any rules (which it sounds like you can), then that should be fine.
-If you mean the
icon, then that is allowed.
-I am going to say that it does fit under HLM, and thus cannot be used.
I would also like to reiterate that you should not actively be looking for loopholes, and if it appears your entry is doing so then that could lead to a disqualification.