Hey,
I know this function exists for the timer in Lunar Magic but is there a way to force music of a level before entering a pipe to another level so that the music does not change in the entered level? This would work with setting up "No Music" in the entered level, however I want to have music in this level because of other reasons. So is that possible?
Regards
I know this function exists for the timer in Lunar Magic but is there a way to force music of a level before entering a pipe to another level so that the music does not change in the entered level? This would work with setting up "No Music" in the entered level, however I want to have music in this level because of other reasons. So is that possible?
Regards