I noticed that sometimes the player will die when spin jumping on Boo Stream (sprite B0).
Is that due to frame rule? Or is is due to some jank specific to that sprite?
Is there a way to make it consistent?
I feel like I die sometimes even when jumping on the first boo
I would like to be able to spin jump on the 1st boo and not die everytime. It seems to me that, whenever I do die like that, it's when the 2nd boo is spawning almost on top of the 1st boo, but I might be wrong.