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Super Mario bros. Star Quest *New Boss*!

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Nice work!
I have nothing to say here.
Does this room have something interessting for the player or is this a pointless room?

F-Mario X News:C3 Thread Ahead!
By the way, I gaved up hacking SMW. I think I'll come back, but not yet. ~ X-King
Originally posted by X-King
Nice work!
I have nothing to say here.
Does this room have something interessting for the player or is this a pointless room?

Nope, there's not a shop block that sells you a bomb that lets you go to one of the upper levels in the elevator shaft.
Ok guys, the demos nearly ready. before initial release, I'm working on some new ExGFX however.

It's definately my most complicated rip, considering the palettes are compressed, and the tiles are 24x24.

It's...


The halberd, from KSS!

The Level these graphics will be on will be some kind of 'Super Doomship', undoubtedly towards the end of the game. Stay tuned, Star Quest fans.
Originally posted by Doomdragon
Thanks. Oh, and another thing. I've finally got round to making a new title screen:

(img)
New!!!

(img)
Old...

By comparison, the default 'Super mario world' looks really mono-chrome and crappy. I'm working on fixing the palette on the yellow bits on the red letters. i think it might be a hard-coded part of the palette.

With regards to your opinion of redrawn mario, I'm thinking of changing it to SMB3 Mario. What do you think?

*Edit* If anyone wants me to upload any of the ExGFX, be it FG, BG or title screen I'll... consider it.

in both screen shots i see a typing error u spelled euest instead of
quest

Kyo edit: Do not quote pictures.</i>
Unexpected end tag (</i>) at 808, expected </span>
Tag (i) was not closed.
NEED SOME ONE TO PUBLISH -ZERO TWO- THEME
Umm...
1: He DIDN'T misspell Quest. That's how a Q looks.

and 2 at Doomdragon: I can't wait for the demo! When are you releasing it?!?
Originally posted by uNkNowN5642
Umm...
1: He DIDN'T misspell Quest. That's how a Q looks.

and 2 at Doomdragon: I can't wait for the demo! When are you releasing it?!?

I'm afraid tye demo has been put back due to technical difficulties (See thread 'WOAH CRAP MAJROR BUGGERAGE' in basic SMW hacking).

As a result I'm porting everything over to a new ROM again...
_______________________

*Edit*

HUUGE Sigh of relief... i ported everything over o a new ROM, changed from Carol's addmusic to revx and now everythings great again. Except screen scrolling pipes, but thats because I now use BTSD And I'm working on that.
_______________________

*Edit again*

Oh boy, have i got something special planned for you guys. I'll give you a clue. It begins with B, has SS at the end and has an O in the middle.

Remember Goomboss Bridge? Well it's name has now been changed to 'Dark Wood', to accomodate Goomboss' replacement boss. I promise you it will not dissapoint: it's not my creation, it's from another Game universe. (If I told you which, it would ruin it completely. Please don't try and guess)!

Anyway I'll give you new screenshots as it happens.


Hope everything goes well! Can't wait to try this out!
Originally posted by Big Al
Hope everything goes well! Can't wait to try this out!

Thanks! I hope this doesn't dissapoint!

It's time to unveil the boss I was going on about. I can garuntee it's better than Goomboss.


No way.

yes way! it's Whispy Woods from Kirby!


(Layer 1 disabled so you can see it better).

This looks almost Carol Grade, right? Wrong! It's nothing more than a modified version of Maxx's Newbie's Custom Boss Sprite! (The eyes also animate so it looks like it's blinking).

The idea came to me a few days ago, and decided to run with it. it's perfect!

Well, not quite.

As you can see, due to it's size there are some tiles missing. I've tried all the sprite memory settings, and this is the best result I got.


(What it's meant to look like).

Another flaw is with the Waddle Dees (Goombas) that are generated above the tree. They are glitchy. They are the SMW Dissasembly goombas, because I've applied the Classic Goomba patch. They don't work quite right, leae it with me.

Things to do:

-Fix the Waddle Dees.
-Change the sprite clipping.
-Fix the memory issues.
-Add in a generator for Whispy's wind attack (I've got the graphics ready).
_________________________

*Edit*

here is a video of the glitchy goombas. what the hell is wrong?

<embed width="448" height="361" type="application/x-shockwave-flash" wmode="transparent" src="http://i165.photobucket.com/player.swf?file=http://vid165.photobucket.com/albums/u67/doomdragon_2007/merged-2.flv">

As you can see, once stomped, rather than flipping over they move faster, and don't hurt you when you walk into them. They only hurt you when you grab them.

Also, note when they're thrown upwards, they fly really fast and fall back down again equally quickly. Any help with this?

Holy Crap,this game looks very promising,I'll DEFINATELY watch out for this one,and that Daisy Land one(asuming that one will ever be released)I just love seeing something different and let me say that tree dude from Kirby is as different as one can get.keep up the good work bro.
If anyone needs help with custom Character GFX,PM me.
<Note> You will have to have a progress thread in order for me to work on GFX for you.No random requests.
Originally posted by Construct 101
Holy Crap,this game looks very promising,I'll DEFINATELY watch out for this one,and that Daisy Land one(asuming that one will ever be released)I just love seeing something different and let me say that tree dude from Kirby is as different as one can get.keep up the good work bro.

Thanks! :D

Update:


XD I applied the no more sprite limits patch. Unfortunately it's still a bit flickery, and occasionally some tiles do dissapear. I had to time it right to take that screenshot with all the tiles intct.

Goombas/waddle dees are still giving my grief though. I hope it ges sorted soon.
Cool! This hack's more and more awesomer with every update, and indeed, it is something to watch out for, just like ICB's and Broozer's hack. ;)
Keep up the fantastic job DoomDragon. ;D
meh
Very cool and very clever idea with the newbie boss! Keep up the awesomeness!
Thanks, both of you! I have even more ideas for the Newbie Custom boss for the future. It's another Kirby boss: the halberd Core! It's perfect!
Good idea, I can't wait to see how it turns out. ;D
meh
Wow.

Im speachless

Other than "HOLY SHIT CONTRA III"
Originally posted by Darkwiz787
Wow.

Im speachless

Other than "HOLY SHIT CONTRA III"

hehe...

Well, with the boss all but complete I'm now working on finishing Dark Woods (Or Goomboss bridge as it was before known). I've done the normal exit, and here is the well hidden secret exit. I wont tell you where it is, only that it's obviously through a pipe. it comes with it more news:


Yoshi isn't going to be in the hack. he's bee imprisoned by Bowser (or is it Bowser)? :D

He may well appear later in the game, but definately in the early stages of the game he's imprisoned. He does have a little message, but these screenshots are spoiler-free! :D
This hack looks amazing. MUST play it.
i just lurk sometimes
Keep up the good work. Plus, give us a vid of that Mouser Castle, it looks very promising.

Anyway, what is the plot to all this?
Your layout has been removed.
Originally posted by metalgearhunter
Plus, give us a vid of that Mouser Castle, it looks very promising.

As you wish :D

*Edit*

Well, I made a video, but it's too big to upload to Photobucket. because photobucket is a penis. I would upload it to my youtube account, but thats... for other stuff. (Namely youtube poops).

The levels not quite finished anyway, so I'll go finish it then try again with the video.
Hey, me again. Ill say something usefull this time.

On the status bar, the first "s" in boss weird.

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