I want to know how to make Mario hurt from falling high places. Also, the same thing, except you die.
There is only one way I can think of. Do you know how to write an ASM patch?
First would be to hack the status bar routine so you can use frames, and write something that would check how many frames Mario is in the air. If he is in the air for a certain amount (use CMP and BPL) of frames (time), then it would jump to a routine that checks when he is on the ground, and JSL to the hurt routine, STZ the frame counter so that it only hurts him once, and maybe bypass the code if you have a cape or Yoshi.
I've removed my NoFades patch until I can find the brightness code for Star Road warps.