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Issue with a certain block

These Poundable Stake Blocks aren't working correctly for me. Normally, they can be "pounded" when spin jumping on them, until all of it's 'body' tiles have been used up. But my issue is that they can only be spin jumped on once before it 'flattens' and can't be used again, even when there are still 'body' tiles above or beneath it.

I've definitely mapped all of the tiles in the .asm file correctly, so I'm thinking that it could be some SA-1 compatibility issue. I tried converting the blocks to SA-1 using the SA-1 conversion tool, but I'm thinking either the conversion failed or the routines still have compatibility issues. Either way...I'm not sure how to fix the issue.
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