Thanks so much for the comments, everyone! It's been great to see such overwhelming support for what I made. I very much hope it'll live up to the hype.
Originally posted by DoktorGroove
One major thing left: where is the donation button for such an excellent work?
Haha, I actually thought about it! The thing is letting money change hands over a ROM hack is not really thing you can do (and I'm definitely not expecting or asking anyone to - playing this hack, as any, will always be free). If, for some strange reason, you'd like to support what I do in general, not tied to anything particular I've made, my profile links to my website, and I've experimentally put a Ko-fi link there.
Originally posted by 1UPdudes
nooo don't make me
But seriously, as far as scenery goes, I've thoroughly explored the medium of SMW hacks, and in that form I think I've expressed all I wanted to. Anything SMW I make from here on out (if at all) would probably be better off being more restrained.
A bit late here but well, I don't have much to say at this point. This genuinely looks like a fangame made from scratch, like how do you even fit these stuff into a SNES game? The amount of effort, attention, care and dedication is clear just by looking at the level of detail present in there. From the graphics to the level design, everything seems incredibly polished and superb.
What a journey it was creating this hack, 9 years?! We're all really happy for you managing to finish this beast of a romhack! Congratulations, WYE!
Ngl, I've been seeing the stuff you've been posting on Discord about this hack, and yeah, it looks hella stunning; definitely looks like you have an eye for art here, and those beautiful, hand-made backgrounds sure as hell show it haha, pretty wild to see a SMW hack look this good too
Looking forward to the release btw! Will definitely play it when I get the time lmao
Very happy for you that you finally managed to finish this project. It must feel surreal to be finally close to the finish line after so many years of work. I couldn't imagine working on a single project for so long without giving it up, so kudos to you for that. Hopefully the release will be as smooth as possible, without any unexpected issue coming up last minute.
To dedicate so many years to a single project is such an incredibly inspiring thing to me. I’m so glad you stuck with this until the very end, because this looks absolutely phenomenal! I’ll be sure to share my thoughts on the experience when it officially releases. It’s truly a labor of love.
Originally known as A Yoshi (2006-2009), Aquifer (2010-2011), and Azurik (2012-2014).