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Super Mario World: A Super Mario Adventure 3 World 8 Demo, and more!
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2021 - Super Mario World: A Super Mario Adventure 3 World 8 Demo, and more!
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Hello! Welcome to my C3 thread, this is my first time
participating in a C3 so I hope you like it.


Super Mario World: A Super Mario Adventure 3 Demo 7.

The 7th demo for Super Mario Adventure 3 is out! This demo adds..

World 8



World 8 is an 8-bit themed world. With 6 levels and 6 exits.
This world as levels based off of the NES Mario games.
Like Super Mario Brothers 2 and 3, and even Somari.
This world was a lot of fun to make. I hope you enjoy!
Also, in most of the levels, you can move backwards.

Exits: 63
Last Level of Demo: Somari's Lair.

Here's videos of 2 of the levels.
World 8-1: 8-bit Dream
World 8-4: Shy Guy Fields

You can download the demo here or from the Hack Testing Page.

Super Mario World: A Super Mario Adventure 2 (V2.0)
New Update for Super Mario Adventure 2!



This update fixes a lot of problems with game, and even some new features!
This update adds:
-Airspin and Progress percentage from Adventure 3
-Removed SMB3 dash timer.
-Fix tons of mistakes and errors.
-You can find different colored Yoshi's now.
-Tons of small improvements.
-Made levels more Yoshi friendly.
-FastROM
-Fall themed overworld when Bowser is beaten.

I hope you have fun with this improved version of Super Mario Adventure 2! Download it here.

Super Mario World: A Super Mario Adventure 1 But better.

Man, I'm really talking about all 3 games today... #smw{¬_¬}
Super Mario Adventure 1 is good, but it could be better, so I have start working on making the game better with remaster!

This remaster is still very much in the planning phase, and not much has been done to the levels yet.
But my plans are too..
-Remove SMB3 dash timer.
-Add new graphics and palettes to make the game look a heck ton better.
-Rearrange and add new levels.
-Add Airspin and Progress percentage from 3.
-Remove U-Jump
-Remove Flutter Jump.
-Redo overworld maps, and add "widescreen" borders.
-Fix tons of mistakes and grammatical errors.
-Add cape in Star World. (Maybe)
-Improved cutscenes.
-Remove Hatless Mario. (Maybe)
-Add HMDA and Parallax effects.
-Add new Luigi GFX.
-SA-1 (HARD maybe)

Here is a video of the new First Level!
World 1-1

Graphics

Somari - Rings.


Rings from Somari. That's about it...

Somari over Kirby Boss.
Have you ever wanted Somari as a boss? No? Too bad. This sprite is meant for HuFlungDu Kirby boss!



So that's everything, I hope you liked what I had.
Cya soon! #smw{:peace:}

--------------------
Working on Adventure 1 remastered and over less important stuff.
I might have to check this out and play this. So far, it looks really promising and nice! #smrpg{y}
Good hack. I like the pic with the giant tileset.
:o The Somari stuff, I want it! It's looking good so far! I really like the art style!

These all look awesome!
I'm probably gonna be testing the new demo relatively soon.

I really like the goofy Somari over Kirby graphic, He looks like a very interesting opponent to face.

As for Super Mario Adventure 2, I really have to replay it now. I remember that it was a really cool experience even when testing, so I bet that due to these fixes it's gonna be even better than before!

It's cool to see that you're remastering the original, keep it up!
Lots of love, S1Z2 <3

Currently Working On:
Nothing for now.

Massive thanks to Giga for making the layout!
You've really got a knack for the Vanilla-y Aesthetics. My eyes went straight to that Sunset Cloud level with looks lovely with the peachy orange colours!

I like the 8-Bit World as with doing it in SMW you have more creativity in terms of not been limited by colours that the NES was and this you can have more visually appealing levels.

However I must say that Somari boss is all kinds of cursed...
(fantastically cursed though)

But yeah seeing three projects all at once is pretty impressive for C3 so well done on all the effort you've put into these projects. #smrpg{y}
I knew you would make a sequel to Super Mario World: A Super Mario Adventure 3 when the hack was complete, I'll play a lot, keep working on the hack#smw{:TUP:}
From the screenshots you posted, Super Mario Adventure 3 already looks like a fun time! I'l have to check it out once it fully releases. Super Mario Adventure 2 also looks pretty good, I'l also have to give it a playthrough soon!

Good luck on the rest of the project!

--------------------
Profile Pic by @TheChubshi on Twitter!
I like your newest hack it is so much fun especially world 4 good luck finishing it #smw{:peace:}
I've seen a lot of your hack in passing because of the hack testing forum and have to say it's been looking good for quite a while now and can't wait till it's fully completed.
Super Mario World: A Super Mario Adventure 3 have 8-bit graphics, it would clash with the graphics player.
I suggest to use 8-bit graphics player to fit with overall graphics.

Originally posted by KaidenThelens

I find this strange, but could be this a cutoff.
Originally posted by Roberto zampari
Super Mario World: A Super Mario Adventure 3 have 8-bit graphics, it would clash with the graphics player.
I suggest to use 8-bit graphics player to fit with overall graphics.

Originally posted by KaidenThelens

I find this strange, but could be this a cutoff.

Yeah, I know it clashes with the player graphics, thats the point.
And no i don't think thats cutoff.

--------------------
Working on Adventure 1 remastered and over less important stuff.
How have I not noticed this before?
I'll have to play this series sometime!
Though, I'd prefer the full release instead of demos.

--------------------
Please pardon the eye.
Pages: « 1 » Link
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2021 - Super Mario World: A Super Mario Adventure 3 World 8 Demo, and more!

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