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2200th Post: Roberto Zampari's Switch Palace

GraphicsSpriteSuper Mario WorldResource ReleaseScreenshots

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What a pack edition, including MegaMan 4 sprites, can be epic. And the SpongeBob SquarePants background would be fit in sewer levels. Good job #smrpg{y}
Super Mario World: Season 3: 2nd demo complete
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THIS ISN'T OVER YET...

MOAR GRAPHICS:

SOMER ASSAULT - ROUND 1 (FOREGROUND)



SOMER ASSAULT - ROUND 3



Shonen Jump's One Piece - Baratie (Sunken Ship)



Castlevania: Symphony of the Night - Alchemy Lab



Poko-Nyan! Henpokorin Adventure - Cloud Mountain Castle



Somer Assault - Round 6 (BG)



ROAD TO GLORY BOSSES

PRISCILLA PECKISH BOSS:



PTOOIE BOSS:



These two bosses were used in "Waluigi's Road to glory: Horlogic will go on".
Feel free to use them in your SMW hacks. #smw{:TUP:}
The sunken ship bg you ripped is so damn good! I plan to use it soon.

About the bosses, you could've made more attacks to em. Specially the ptooie one, but I can imagine this one being used as a subboss. #smw{:peace:}
Kirbo was here
Mr Scotsman said:
Oh these are some lovely background rips you ave done Roberto, a also love the bosses you have been working on. A got to see the Ptooie when you put it in showoff before. Hopefully people see your hard work you have put into this.
Thank you and have a nice day

These are some top tier graphics. Great job!
NewPointless
Always fun to see which crazy rips or tilesets you'll bring, Roberto. These foregrounds from Somer Assault kinda fit well with SMW, somehow. Definetely very nice tilesets.

Also, I love these two sub-bosses. I'm proud of you, when I see you making all these cool ASM ideas. Can't wait to see what you will do when you have even more power.


Interesting rips as always Roberto, good job.
Layout made by MaxodeX
2021 TRENO vibe check thread
The rainbow clouds reminds me of Mario wings to the sky from SM64 and I really like the ship wreck BG as well but I have a question on the Megaman sprites, why does the bird start out as x tiles for a couple frames?
Those Somer Assault graphic rips are gorgeous, I loved them.
Also neat sub-bosses you've got here, thanks!
YET MORE STUFF HERE:

GRAPHICS:

The Addams Family (SNES) - Arch Vault
Better than the old one...



Castlevania: Bloodlines - Stage 4 (Factory)



Castlevania: Harmony of Dissonance - Entrance



The Addams Family (SNES) - Ice Levels



The Polar Express - Forest



Spyro: Attack of the Rhynocs - Banana Savannah (Stealth Mission)



Spyro: Attack of the Rhynocs - Dragon Shores (Rescue Mission)



SOME COOL SPRITES



Shigaraky from Megaman 6:
Extra bit clear - Spawn Normal Sprite
Extra bit set - Spawn Custom Sprite

Balloon Galoomba:
Extra bit clear - Rising before to move like a balloon
Extra bit set - Moving like a balloon

Use this for better results...

Originally posted by Ninja Boy
The rainbow clouds reminds me of Mario wings to the sky from SM64 and I really like the ship wreck BG as well but I have a question on the Megaman sprites, why does the bird start out as x tiles for a couple frames?

Placeholder. This is my answer...
Really nice backgrounds, and that Addams Family tileset looks really nice. I might actually use it in something.
Check out my WIP romhack!
Great variety of rips, Roberto. As usual, you always bring some neat stuff for the Graphics Section. And yes, finally, there it is, Shigaraky in its full glory. Also, I love the idea of the P-Ballon Goomba, it looks so funny. #smrpg{:D}


Well done on all the rips, I'm especially digging the CV Bloodlines Factory Rip.




STUFF BEFORE TO END:

GRAPHICS:

Spyro: Attack of Rhynocs - Cheetah Spot Spa (Stealth Mission)



Fantasy Zone II: The Tears of Opa-Opa - Stage 4 (Bright Side)



Kikou Keisatsu Metal Jack - Stage 1



Mega Man 7 (Prototype) - Junk Man



Mega Man X3 (Prototype) - Sigma Stage 4



Kao the Kangaroo (GBA) - Lakeside



SOME COOL BOSSES





Sonic 3 Carnival Night Boss:
Not exactly like the original, but i hope to enjoy.

Urchin Boss:
An Urchin boss that spawn goombas.

Feel free to use these bosses in your SMW hacks.
Wow, that is a crazy amount of backgrounds and sprites/bosses! I can imagine just about anyone using at least one of these releases for their projects.

Oooooooo, more bosses? #smrpg{:O} The urchin one looks basic, that means it's gotta be customizable!
Kirbo was here
Yooo! That's some fun bosses, Zampari. I'm really surprised you're sharing them with us. Thank you so much. Also, your rips are interesting as ever. I didn't even know that the prototype backgrounds from Mega Man 7 and Mega Man X3 looked so pretty. #smrpg{:3}


I like your sprites! You've really come a long way in making stuff and I'm proud of you. You also have very good taste in graphics. I like the Somer Assault tilesets a lot.
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GraphicsSpriteSuper Mario WorldResource ReleaseScreenshots