Originally posted by Koopster
I've wanted to delve into how these work at some point, but I never got around to it; mostly for making it possible to add doors to custom no yoshi entrances (our patch really could use an update by the way...). But making them usable in actual levels is a whole 'nother level of neat.
I believe their location was hardcoded by default. These can be moved, but I need to fix an issue when the sublevel has more than one screen and half of the OAM tiles wrap near screen borders.
Originally posted by LuigiTime
Oh wow, this is awesome. Are these available for download, or is it still in-progress?
Not available yet, but soon. I made these a while ago, but didn't fix the issue described above yet since my hack has these on single screen sublevels.