Tip: Remaking levels from other Mario games is strongly discouraged, especially popular ones (World 1-1 from SMB or SMB3, for example), as their over-presence in Mario games, official or not, often makes them uninteresting to play.
Inspired by Mice and also the urge to expand on levels revolving around powerups after my KLDC 2021 level, this hack will feature 5 difficult, long levels. Each level will focus on the IDEA of a vanilla powerup but with liberal chocolate changes to fit each powerup theme...like this!
Shot's Fired has one more room planned before the boss, but I need to polish it so it isn't included. Also included is an updated/nerfed/fixed and final version of my KLDC level which will be used as the star level.
I can see a lot of work went into this, congratulatons. I really love the looks of this flower level you're showcasing. It is good to have a video since I probably won't have the skill and/or patience to actually play it.
I like a lot what you have done with the floating black block sprite, it poses a serious threat ahah.
-------------------- Previously known as Darkslayer (2008-2020)
I can see the ways it was inspired by MICE but with that said I really like how well the level flowed with all the different techniques and sprite interactions.
That little intro screen for the level was a really small but nice touch which lets the players get an idea of what they are in for when it comes to main level.