Heya folks, Tomato here!
So a couple C3s ago (or maybe last C3? I can't remember) I posted teasers of a hack I was working on called Polyphony. Said hack was completed back in March, and this C3 lined up perfectly with my 1.1 release, so I thought I'd talk a little about what this hack actually is for those of you who don't follow my presence in other places.
To put it simple, Polyphony is a standard/kaizo hybrid hack with branching routes and, honestly, far too many secrets
The primary route branch of the game is meant as a comfortable way for people new to Kaizo or put off by Kaizo to dip their feet into the genre in a more Standard-like form, with Standard levels (and forgiving powerups) occasionally incorporating strategies and techniques used in early kaizo levels in other hacks. For those of you who don't consider kaizo their thing, I get that- but you still may enjoy this route!
The secondary route branch is more hidden away, and made so that more experienced kaizo players can have a fun challenge, with far more traditionally linear kaizo level design.
Across both routes are a series of Moons- one per level, and collecting as many of them as you can is a challenge that will allow you access to a special bonus level titled Artemis, added in 1.1. There are also other levels (with their own moons) along the way that are purely optional and allow you to make your experience easier via the help of a Yellow Switch Palace.
The hack as a whole is primarily designed to provide some fun to as many folks (even remotely) interested in Kaizo as possible, with a wide array of difficulty, level styles and even routes through individual levels. Part of this was also me making a very deliberate effort to make a hack that would be extremely fun to speedrun, with a lot of depth and optimization available for someone looking to push the hack's limits.
Here's the release for back in 1.0 (this ended up releasing at the start of March in the end, oops):
You can find the hack HERE! and the speedrun leaderboards ALSO HERE!
I hope a few of you take the time to dive in, and I hope any of you who do find yourself playing it, enjoy yourselves immensely!
<3
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OH ONE MORE THING
I made a port for my hack- my first- and I thought now was the perfect time to share it! Introducing Doctor, from the popular webcomic Homestuck: HERE!
You're welcome to use it for your own purposes, just please credit me, thank you!
Have a great C3, everyone <3 Wish I had more new stuff to show off, but thoooose things are still a little ways around the corner
So a couple C3s ago (or maybe last C3? I can't remember) I posted teasers of a hack I was working on called Polyphony. Said hack was completed back in March, and this C3 lined up perfectly with my 1.1 release, so I thought I'd talk a little about what this hack actually is for those of you who don't follow my presence in other places.
To put it simple, Polyphony is a standard/kaizo hybrid hack with branching routes and, honestly, far too many secrets
The primary route branch of the game is meant as a comfortable way for people new to Kaizo or put off by Kaizo to dip their feet into the genre in a more Standard-like form, with Standard levels (and forgiving powerups) occasionally incorporating strategies and techniques used in early kaizo levels in other hacks. For those of you who don't consider kaizo their thing, I get that- but you still may enjoy this route!
The secondary route branch is more hidden away, and made so that more experienced kaizo players can have a fun challenge, with far more traditionally linear kaizo level design.
Across both routes are a series of Moons- one per level, and collecting as many of them as you can is a challenge that will allow you access to a special bonus level titled Artemis, added in 1.1. There are also other levels (with their own moons) along the way that are purely optional and allow you to make your experience easier via the help of a Yellow Switch Palace.
The hack as a whole is primarily designed to provide some fun to as many folks (even remotely) interested in Kaizo as possible, with a wide array of difficulty, level styles and even routes through individual levels. Part of this was also me making a very deliberate effort to make a hack that would be extremely fun to speedrun, with a lot of depth and optimization available for someone looking to push the hack's limits.
Here's the release for back in 1.0 (this ended up releasing at the start of March in the end, oops):
You can find the hack HERE! and the speedrun leaderboards ALSO HERE!
I hope a few of you take the time to dive in, and I hope any of you who do find yourself playing it, enjoy yourselves immensely!
<3
----------------------------------
OH ONE MORE THING
I made a port for my hack- my first- and I thought now was the perfect time to share it! Introducing Doctor, from the popular webcomic Homestuck: HERE!
You're welcome to use it for your own purposes, just please credit me, thank you!
Have a great C3, everyone <3 Wish I had more new stuff to show off, but thoooose things are still a little ways around the corner