Greetings, Rextep and I have a collection of 9 fresh new levels presented in the form of a Special World, some are failed experiments but others we thought deserve to see the light of day in some way.
You only start with 99 lives and it saves once you have beaten the last exit.
You guys are the masters of making levels that feel like they belong in an official hardtype SMW-era Mario game. The creativity on display is simple, yet effective at producing that kind of challenge. I especially liked
PEKORA'S BIG RAIDO because it asks you as the player to make judgements on whether to hit the switch to make a Panser crossing after each line-guide section easier or make a riskier play to spin jump them off but having the Dragon Coins and power-ups being availible to collect.
-------------------- On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.