I get to show off two levels this time! They also could use some refinement, but eh, I'll worry about it later.
6-3: Which-Way Waterway
Here is the second underwater level of the game. This one has many paths...what order will you travel them in?
You'll have to deal with Jelectros, Cheep Cheeps, and Blurps...
...as well as a variety of Lotus types.
New to this level are Bloopers, one of the most iconic Mario water level enemies but pretty rare in this game.
Some sections have Urchins.
Here is what you're after, these key coins. You'll need 6 of them to clear the level.
6-Ghost House: Dungeon of the Dead
Pipes, different entrances and exits, nonlinearity...there had to be a ghost house in this world, right? Well, this one has a Boo ceiling for the first time.
This room is inspired by the second room in Donut Secret House, though it's a bit longer and trickier to navigate. Which door will you choose? The easy one? The one gated behind a P-switch? Or perhaps that space in between those blocks means something?
Unlike Donut Secret House, this ghost house has more level after you do find the right door. If you're looking for the normal exit, you'll have to get through this water-filled area first. Watch out for Fishbones.
6-3: Which-Way Waterway
Here is the second underwater level of the game. This one has many paths...what order will you travel them in?
You'll have to deal with Jelectros, Cheep Cheeps, and Blurps...
...as well as a variety of Lotus types.
New to this level are Bloopers, one of the most iconic Mario water level enemies but pretty rare in this game.
Some sections have Urchins.
Here is what you're after, these key coins. You'll need 6 of them to clear the level.
6-Ghost House: Dungeon of the Dead
Pipes, different entrances and exits, nonlinearity...there had to be a ghost house in this world, right? Well, this one has a Boo ceiling for the first time.
This room is inspired by the second room in Donut Secret House, though it's a bit longer and trickier to navigate. Which door will you choose? The easy one? The one gated behind a P-switch? Or perhaps that space in between those blocks means something?
Unlike Donut Secret House, this ghost house has more level after you do find the right door. If you're looking for the normal exit, you'll have to get through this water-filled area first. Watch out for Fishbones.