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Custom color palettes for mode 10
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics - Custom color palettes for mode 10
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Hi I am using a custom esprite that uses mode game 10.
Is there any way to change the color palettes of a sprite that uses mode 10.
But mode game 10 does not recognize other types of palette from the custom sprite, only bowser who carries his own unique palette.
What do you mean by mode 10? It's not a term that's commonly used. Could you show a picture of the window you're talking about?

If you're talking about PIXI's CFG editor, and you want to change the palette a sprite uses, sometimes it can't be done in the CFG editor because the palette settings are hardcoded in the ASM file. You can try looking there and see if there are defines you can edit.

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By mode 10, he probably meant level mode 10 in #lm{MARIO69}'Change Properties in Header', which refers to a horizontal mode 7 boss room.


YY-CHR > Photoshop.
Originally posted by WhiteYoshiEgg
What do you mean by mode 10? It's not a term that's commonly used. Could you show a picture of the window you're talking about?

If you're talking about PIXI's CFG editor, and you want to change the palette a sprite uses, sometimes it can't be done in the CFG editor because the palette settings are hardcoded in the ASM file. You can try looking there and see if there are defines you can edit.




If it's game mode 10, I'm sorry, the one that bowser uses in the final battle.
Is there some kind of patch or something to change the colors of the palette of my custom sprite that uses game mode 10.
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Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics - Custom color palettes for mode 10

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