Language…
7 users online: Anas, HammerBrother, Mario's GameBase, random_box, RXDARK, Samantha, Zavok - Guests: 82 - Bots: 118
Users: 67,679 (2,004 active)
Latest user: Saya

Questionable Level Design Contest 2021 - Rules & Submissions (Closed)

Link Thread Closed

QLDCRules

❄️ Super Mario World: Christmas Edition ❄️

- The level was made together with Sariel.
- Retry patch was used, so there are infinite lives.
- A big thank you to Eevee for testing it.
yoshi is hungry, my first released level #wario{._.}

edit: fixed a small unintended softlock
My entry:

https://bin.smwcentral.net/u/46302/ToBeOrNotToBe.bps

Uses SA-1.
Infinite lives enabled.
Super Noud, uses "infinite lives" (moon on entrance tile). The level was made from my "walk-only" rom and is basically a title-screen level edit using Chocolate Island 4 as a base. I had a lot of fun! Good luck to all the entrants.
I don't have much time spending in this site (ever since the Tokyo Olympics have been concluded), so have A Short Level.

Coincidentally, I used the VLDC12 base ROM, which includes infinite lives and SA-1, so no worries. Includes Yoshi Coins as well!
Currently working on a new website. Don't expect any hopes soon. 『いけいけ団長、頑張れ頑張れ団長!』
Help us raise funds for the Armed Forces of Ukraine. #ДопомагаємоРазом / #HelpTogether
“Even if you personally are so dissatisfied with life that you want the world to end, surely the cruel reality is that it will continue on, unchanging. All the better for someone perfectly content, like me.”
Aya Shameimaru, Touhou Suzunaan ~ Forbidden Scrollery
란...!

use VLDC12 baserom(SA-1)
Music: Maxodex, worldpeace
4:20 left
Level collab with margot
Decided to make a bad level after playing Luigi's Adventure yesterday.

https://bin.smwcentral.net/u/27215/Formal.zip
welp, i guess i finally finished this thing, if you play it, be aware that it's rushed and unforgiving but hey i tried

https://bin.smwcentral.net/u/34009/super%2Bcave%2Bmuncher.bps

also this took me like almost 4 minutes to beat in one try how
Bowser Koopa's Hole in the Wall

Mostly made in 12 hours besides the gimmick itself.
Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

(rip my other userbars momentarily)

QLDCRules

Link Thread Closed