I mean, there is? Kaizo light, hard, and pit exist for a reason. Or do you mean splitting the two up as “SMW Standard Hacks” and “SMW Kaizo Hacks” on the side menu?
I'm pretty sure the latter is what she meant, yeah. Though I personally wouldn't agree with making a change like that either; If you press ctrl+f in the Hacks section and filter out the kaizo or non-kaizo hacks in a search, then the section basically turns into one or the other for you anyway. Same effect.
As for my opinion on the main subject here ... meh. I'm frankly not sure what people expected. As someone who's followed the ROM hacking community in general for many, many moons now, hacking in general has definitely been on a pretty steady decline over the years. I'm not at all surprised that kaizo has been reaching more and more of the public eye over time, since it's the main "genre" of hacks that still consistently
has something different to offer than your typical SMW hack†† or even your typical video game in general, meaning that they're still interesting to watch and react to on a Twitch stream or something.
I mean, hell, the vast
majority of the ROM hacks I hear friends and non-hackers talk about outside of hacking forums are "novelty" hacks anyway ('the, I Hate You, Mario's Mystery Meat, Radiation's Halloween hack, Pokemon Clover, Chaos CompleXX, automatic levels, graphical re-skins, "improvements"/bugfixes of games, hacks that take a game and slightly alter the levels to make them harder, etc etc etc). ROM hacking at its core mainly appeals to people in a novel sense, since ROM hacking itself is/was a fairly novel concept. Most people who are truly interested in playing an actual, serious game aren't going to come to a site like this; they'll play whatever was made by their favorite game companies, or play some homebrew / indie game. Most people who are interested in seeing fun corruptions of Mario-style levels will either go for something in Mario Maker, or will look for more "silly" hacks that usually don't get accepted on a site like this anyways. "Ridiculously hard" hacks satiate this need well enough for a lot of people.
tl;dr: The fact that kaizo is becoming more popular nowadays is completely natural and should have been seen coming a long time ago, and there's nothing SMWC can or should do about it anyway.
Kaizo hacks usually aren't necessarily my favorite hacks either, but I play them from time to time if I'm feeling bored and hate myself one fine afternoon. They can be pretty fun if you're patient enough, so the outright hostile attitude that some people have towards the very concept of kaizo just baffles me.
††Yeah yeah, people usually try to counter this point by mentioning hacks like A Plumber for All Seasons and Ganymede, but it should be kept in mind that extremely-high effort, professional hacks like this that basically reinvent the original game are pretty rare and are more of an exception rather than the rule.
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