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Better Bonus Game by Sonikku
Forum Index - Valley of Bowser - Moderation Questions - Patches - Better Bonus Game by Sonikku
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File Name: Better Bonus Game
Submitted: by Sonikku
Authors: Sonikku
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: Adds a few changes to the default bonus game as well as some fixes:
1. Will trigger the "bonus game end" theme and animation even if the bonus game is entered from the Overworld or as a sublevel. This prevents being softlocked if a pipe happens to lead to the room, or the player manages to land on an overworld tile that hasn't been configured.
-- Rewrites the Cluster Sprite 1up so that it no longer appears out of thin air, and properly "exits" the pipe. It also will play a sound.
-- Adds functionality for the SMA2 "failure" pose if Mario fails to get a single 1up. By default, it will use crouching frames.
Tested with:
- Lunar Magic 3.30
- SA1 Pack v1.40
- Snes9x v1.60
- bsnes v115
- Asar 1.81

I simply couldn't get this to work. First of all, Asar couldn't insert it at first because !sa1 was not defined when the ROM isn't SA-1, and there was an "elsif" instead of "elseif".
Second, this happens in all ROMs i tested with:

Yeah, i have no idea wether this is a small or big fix to be done, so i'll leave it at that.

Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - Patches - Better Bonus Game by Sonikku

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