File Name: | Dynasty's Choconilla Seasons Hack |
Submitted: | by DynastyLobster |
Authors: | DynastyLobster |
Demo: | Yes |
Featured: | No |
Length: | 4 exit(s) |
Type: | Standard: Normal |
Description: | This is a 4-exit small hack I made back in 2020, it was intended to go on for more than a single world, but I never ended up being able to finish it. (Never even got around to making a custom title screen or intro lol.) I tried to go for a world theme that wasn't typically done in Mario games, so I went for sort of a seasonal thing. I greatly apologize for the Iggy fight being broken, I do remember having a boom-boom boss there before, but it doesn't seem to be there, and I have no idea how to fix Iggy. Not to worry though since there's no levels proceeding the castle. |
Screenshots: |
Level notes:
* SpikeRoll Treeway
** Some sort of layering problem after hitting the goal tape. Probably because there's no space to walk off to the next screen during the fanfare. Minor issue.
* DireFlower Keep
** As you said, the Iggy fight is completely broken. Maks thinks it's a ram conflict with your hud. Either fix it or replace with the fight with an orb or something.
** There may be some sprite spawning issues around here. Not sure if it's the Spike killing the Para Koopa, but it's definitely odd. Minor issue.
** The softlock that Kaitri pointed out needs to be fixed.