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What got you into doing SMW Custom Music?
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Another music thread post, but what got you into doing SMW Custom Music? Was it inspiration from other porters / artists on this site? Listening to songs in hacks? What was it?



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Back in the older days (when I was almost 14 years old), I wanted to try out every area of SMW hacking, occasionally because we didn't (and still don't) host some songs I'd like to have. This turned out to be more difficult than I thought because I need a rather accurate MIDI which I either had to download from somewhere (e.g. VGMusic) or make them my own (hint: I couldn't and still can't really transcribe songs) and even on accurate MIDIs, I still had to fix them which 14 years old me couldn't do it.
I did learn how to use NintSPC, though it has got the ability to the accurate note data of an SPC if the engine allows it (particularly Nintendo's games as implied by the name) but it nonetheless still caused me to learn a bit about music.

I did try to port occasionally for some years and sometimes quite successfully, in fact. For example, I managed to learn how to edit a MIDI to fit the SNES limitation at some point and even had submitted Fire Emblem 7 - A Knight's Oath (I did remove them before moderation, though, because I didn't think it would fit moderation). Other songs which went quite well IMO but haven't finished them are Sonic Adventure 2 - Trespassing and Grunty Industries - Inside.
I also tried some other songs including The Legend of Zelda: The Minish Cap - Palace of Winds and Donkey Kong Country 2 - Krook's March. I even tried to transcribe some songs such as Metroid Fusion - Environmental Mystery, though without luck.
Nonetheless, I did have experimented with MIDI optimisation, volumes, panning, fades, GAIN etc. so I had at least theoretical knowledge, very useful for helping out others.

Some months ago, I have decided to enrichen the music section with some Metroid Fusion songs. More specifically, Tension Before Confrontation, a song I really have desired, which incidentally is also my first successful transcription (it helps that is it is a very simple song). This finally gave me courage to try out music once again. My WIP project is Sonic Adventure - Mt. Red: A Symbol of Thrill (not the current version, btw) which needs some refinings (particularly the pitch bends at the end which have yet to be implemented) but overall, is a somewhat complex song, as evident with the GAINs and it does get full at the end.

I still want to learn how to compose a song, though. I do have the necessary software (LMMS, primarily use it to read MIDIs), just not the necessary knowledge. This also extends to transcribing songs as well as create remixes.

Edit: Reworked some sentences, added SPC playback for the songs except Mt. Red.
I made my first music port in early 2014, I believe. Nothing specific "got me into" it, but instead I wanted to see if I could make "good-sounding" SMW versions of songs from other games that I enjoyed. I'm pretty sure my very first serious porting attempt was the Cog HQ theme from Toontown Online. I didn't really know what I was doing at all, though. There were some guides I attempted to follow, but in the end I mostly learned my personal methods through trial by fire, really.

I never really have a pattern for the songs I port, either. Sometimes I look over at VGMusic and see if there's any songs that interest me, and sometimes I think of some random retro game song I could probably do. In the end, I have fun with it, and if a port ever gets too difficult for me, I stop. No point continuing if I'm not having fun creating it anymore, after all!
i sincerely don't remember. i think i just liked music and thought porting seemed cool
VLDC's music, and custom compositions from people like RednGreen, Moose, and Lui are what inspired me to port music for SMW Central. Ports also being really accurate to their original song is another reason.
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