So out of the Directional hurt blocks pack Im only using the hurt_all.asm so far, & Ive been trying to make it an instant kill block.. the .asm file allows for that change easily. But when I set it to act like 12F, its an instant kill from all sides EXCEPT the top.. it damages like a normal muncher. & I believe when I set it to act as 130 it damaged on all sides except the bottom, which was an instant kill.
edit- when I set it to act as anything solid (cement block, pipe or canon tile ect.. (including ledge/cloud) its an instant kill on the sides & bottom, but I can safely stand on it
theres no issue when I set it to act as 25 though.. its passable by sprites & instant kills from all side, but an instant kill block that sprites can walk on would be pretty neat too
currently working on The Amazingly Randy
edit- when I set it to act as anything solid (cement block, pipe or canon tile ect.. (including ledge/cloud) its an instant kill on the sides & bottom, but I can safely stand on it
theres no issue when I set it to act as 25 though.. its passable by sprites & instant kills from all side, but an instant kill block that sprites can walk on would be pretty neat too
currently working on The Amazingly Randy