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How do I listen to the music in the Super Mario 64 Music section?
Why does simply listening to a darn SONG have to be so COMPLICATED! I should be able to just download the song, associate a program with the file type, and be able to double click on it to listen to it! Better yet, just implement a player for the songs into the website itself like in the Super Mario World music section! I think Super Mario 64 music sounds better than Super Mario World music, so it frustrates me to no end that I can't easily listen to them!
Click the character on the right side of my layout to visit my Discord server and discuss and play and look at and get updates and sneak peeks of the games and other things I'm making.
The authors of these 2 My Little Pony fan games have removed their games from the Internet.
Rise of the Clockwork Stallions has been updated! Download My Little Pony: Rise of the Clockwork Stallions DX: Director's Cut and My Little Pony: Magic Shards now! Spread this link!
Why does simply listening to a darn SONG have to be so COMPLICATED! I should be able to just download the song, associate a program with the file type, and be able to double click on it to listen to it! Better yet, just implement a player for the songs into the website itself like in the Super Mario World music section! I think Super Mario 64 music sounds better than Super Mario World music, so it frustrates me to no end that I can't easily listen to them!
The reason is because of how music on the Nintendo 64 works. The Super Nintendo has a dedicated sound chip, and the music for said console usually self contains everything that you need for it to work on the SNES, music, samples, and all. That's why you're able to preview the music on the website because the SPC has everything you need for it to work.
The Nintendo 64, on the other hand, has no dedicated sound chip. All of the music is taken care of on the software side, and it very much is dependant on the game it's made for, and for Super Mario 64 in particular, it uses the M64 format. That format, however, doesn't contain any sample data, and only contains music data, similar to a MIDI file. You need something to play that MIDI with, right? It's the same case with M64 files.
Hopefully, that explanation makes more sense, and why it is the way it is.
Click the character on the right side of my layout to visit my Discord server and discuss and play and look at and get updates and sneak peeks of the games and other things I'm making.
The authors of these 2 My Little Pony fan games have removed their games from the Internet.
Rise of the Clockwork Stallions has been updated! Download My Little Pony: Rise of the Clockwork Stallions DX: Director's Cut and My Little Pony: Magic Shards now! Spread this link!
Because it would be a pain to rip each sample from each soundbank and make a player that can play those .m64 files, and on top of that, be accurate to how it would sound in-game as well.
In a nutshell, it's not as easy as you think it would be.
Simply put, I've went down this avenue before, and from what I've gathered, there's no easy way to make SM64 music easily listenable.
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Simply put, I've went down this avenue before, and from what I've gathered, there's no easy way to make SM64 music easily listenable.
I threw that idea around many years ago, but most people didn't want to bother recording their ports, so that idea fell through.
Click the character on the right side of my layout to visit my Discord server and discuss and play and look at and get updates and sneak peeks of the games and other things I'm making.
The authors of these 2 My Little Pony fan games have removed their games from the Internet.
Rise of the Clockwork Stallions has been updated! Download My Little Pony: Rise of the Clockwork Stallions DX: Director's Cut and My Little Pony: Magic Shards now! Spread this link!
If you're talking about my SoundFont, it's meant to work with regular MIDIs off the internet. Otherwise, the MIDIs that export from SM64 isn't gonna sound right because it wasn't made to work with the General MIDI standard, and it's not gonna export as such. You have to fix the MIDI itself for it to sound right.