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[CLOSED until further notice]SMW SMB.3 Styled Hack
Forum Index - SMW Hacking - Works in Progress - [CLOSED until further notice]SMW SMB.3 Styled Hack
Pages: « 1 2 3 4 5 612 13 » Thread Closed
that looks alright, change the red to blue/shades of blue. Like the clouds have orange edges instead of blue.

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<TLMB> I use YY-CHR to edit DNA
It's just the special level pass, I took another picture with unpassed special level palette.
Here's a video that I made of the effect of hitting the P-Switch at level 1FF:
<object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/E0KTYVoN5P4&hl=en&fs=1&rel=0&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/E0KTYVoN5P4&hl=en&fs=1&rel=0&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object>
Click on the video and read the description.
That lava waterfall looks cool!
There is a special feature in the ExAnimation features of Lunar Magic to do that right?
I think with exanimation you can have seperate frames for ON/OFF switch and P Switch.
I did the Pow activate animation, I wonder if people are mad the P-Switch is replaced with Pow.
Here is the starting pictures:




Having a little palette problem.


Hope people don't think that it means being as player 1 or 2. I wonder how to make it change to Mario game, Luigi game, and 2 player game.
I changed the palettes of coins in my hack, here's pictures:



I changed the palettes number 0A to 09 not 08 (Mario's palette).
A Giant Land Level Pic:
Giant Land
Goombas = Giant Goomba
Green Koopa Troopa = Giant Green Koopa Troopa
Para Green Koopa Troopa = Giant Green Para Koopa Troopa
Red Koopa Troopa = Giant Red Koopa Troopa
Blue Koopa Troopa = Giant Blue Para Koopa Troopa
Red Para Troopa = Giant Red Para Koopa Troopa
Classic Piranha = Giant Piranha
Chargin Chuck = Venus Fire Trap
Yellow Koopa Troopa = Giant Yellow Koopa Troopa
Yellow Para Koopa Troopa = Giant Yellow Para Koopa Troopa
Bouncing Para Green Koopa Troopa = Giant Blue Para Koopa Troopa

Still no exit, I'm planning on adding more.
awesome,but make a link to the pic cuz off table stretching,mind that,please.anyway,wow!
Here are some updates on the level:
Giant Land 2
The Door is glitched but I could fix it.

Part 2
I'm this || close to submit a demo, but I have a lot of problems in the hack. I do not want to list the problems because there's so much when it comes to custom sprites.
Here's a video:
<object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/0sMTWgJlMuU&hl=en&fs=1&color1=0x234900&color2=0x4e9e00&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0sMTWgJlMuU&hl=en&fs=1&color1=0x234900&color2=0x4e9e00&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object>
Sigh...

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nice looking hack, but are you going to add different levels?
Read the other post (the entire thread).
Nice video.

One question: Are you going to change Cape Mario to Raccoon Mario to keep with the SMB3 theme?
My concept is having 3 hacks in 1 zip file. 1 folder will have Mario cape, the other folder will have Luigi cape, and the other folder will have Mario & Luigi Raccoon.
I like what I see so far.

Just a few questions:

1. Have you thought about mixing the music? Because I think that the SMW Overworld theme could fit in for overworld levels and SMB3 music everywhere else.

2. Will the SMB3 Bowser battle be used?

Keep up the good work.

No, but I'll ask Carol for the SMB.3 sprite he made from Brutal/Kitiku Mario. I just need some votes on who wants the SMB.3 Bowser Battle or SMW Bowser Battle.
How about you do both.

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Your layout has been removed.
SMB3 bowser.anyway,nice looking hack!but,that system you use with the 1-ups,isn't that a bit easy,getting 3-ups from 1 kill with a fire flower?
Pages: « 1 2 3 4 5 612 13 » Thread Closed
Forum Index - SMW Hacking - Works in Progress - [CLOSED until further notice]SMW SMB.3 Styled Hack

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