Name:
Yoshi's Island - Koopa
Type
Sprite
Description
A sprite that walks back and forth from ledge to ledge. When jumped on, it will leave behind a shell and spawn a shell-less version of itself which can be defeated with another jump.
References
Yoshi's Island : 2-1
Resource:
GFX01.bin
On top of being more expressive, this actually uses less tilemap space than the vanilla koopa set. For people using custom power-ups and what not, this variant of the koopa would actually be a god send as you can get rid of the small koopa in favor of a shell-less guy in boxers. XD The important thing is fluid animation and less tilemap space being used.
If the coder so wishes, they could make the Extension determine what color it is/acts like. As much as I would like for koopas that do more things like get into their shells and roll at you... just the basics will do.
Yoshi's Island - Koopa
Type
Sprite
Description
A sprite that walks back and forth from ledge to ledge. When jumped on, it will leave behind a shell and spawn a shell-less version of itself which can be defeated with another jump.
References
Yoshi's Island : 2-1
Resource:
GFX01.bin
On top of being more expressive, this actually uses less tilemap space than the vanilla koopa set. For people using custom power-ups and what not, this variant of the koopa would actually be a god send as you can get rid of the small koopa in favor of a shell-less guy in boxers. XD The important thing is fluid animation and less tilemap space being used.
If the coder so wishes, they could make the Extension determine what color it is/acts like. As much as I would like for koopas that do more things like get into their shells and roll at you... just the basics will do.