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An on/off block that activates when it gets hit from any direction by sprites

OpenASM

Title: sprite activated on/off block that activates when it gets hit from any direction.

Function: I'd like it to activate the on/off state when hit with a falling mecka-koopa that is falling down onto it (or from any direction if that's easier)

Type: Block or sprite.

Extra: If it's a sprite I'd like it to be invisible. Mario should not be able to activate it himself

Many thanks!
Hello MoghedienNinek, I noticed you didn't put the resource type tag in your post. I manually added what I think is the correct one, in this case ASM. If it's wrong feel free to change it yourself.
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Your request has been automatically canceled and archived as it is older than 30 days and has not been claimed. More information on why this happens can be found here.

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Your request has been automatically canceled and archived as it is older than 30 days and has not been claimed. More information on why this happens can be found here.

Please feel free to re-request it again by making a new thread, or request something else.
Your request has been automatically canceled and archived as it is older than 30 days and has not been claimed. More information on why this happens can be found here.

Please feel free to re-request it again by making a new thread, or request something else.

OpenASM