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A C3 Collab hack made by YOU!
Forum Index - Important - SMW Central Creativity Convention: Winter 2022 - A C3 Collab hack made by YOU!
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Update: The opportunity to participate in the Collab extends until the end of voting period!

I would like to try a little social experiment in level making this C3, here's the idea: levels are built piece by piece each of you by passing around level files and adding to them. The goal is to make a little collab hack that has screens in each level from members of the community!

Rules
  1. Use only Lunar Magic to edit levels.
  2. Use only the objects menu to place things in the level #lm{objects}--no map16 editing
  3. You can add no more than 1 screen (press F1 or #lm{vex} to see screens) of stuff to the level.
  4. You can add anything that does not break the previous screens.
  5. You can use whatever sprites you want that is compatible with the set gfx header--no garbled graphics #smrpg{:D}
  6. The player must be able to get through all screens.
  7. You cannot move or add screen entrances.
  8. You cannot use the bypass menus or change the level modes, etc.
  9. You cannot add a goal object or boss, those will be added at the end of the experiment.

Basic Instructions
  • Take one of the main level files or someone else's level file
  • Add a screen of stuff, export it* and post it below for someone else to add to
  • If someone gets to a point where they feel it needs a midway, feel free to add one!
  • Have fun don't take it too seriously or spend too much time on it! This is just a fun experiment :D

*To export a level file go to: "File > Save Level to Files as..." in Lunar Magic.

The Levels

Here are the 6 template levels with a starting screen I made that need more screens:

Update: all levels are in progress, see where people have left off in the threads below. #smrpg{:D}

Anyone can contribute and there are 6 levels which means we have lots of space to fill and you can participate in as many levels as you like but can contribute only one screen to each! There is no limit on the difficulty or style of level, nor does there have to be continuity with the previous screen and you can do whatever you want within the 1 screen before passing it along.

When you reshare your level file in this thread (by linking to it in your file bin or what not) be sure to say whose level file you modified as a reply to their post or just mention them so I can keep track of who made what. If this whole experiment works out (i.e. we get enough participants), I'll try my best to stitch and merge together all the contributions here and maybe submit it as a short little hack.

Good luck! #smrpg{y}

This seems really cool!
I may participate and contribute a bit (i got a few ideas) but i have a question.
Are we allowed to modify other aspects of the level, like placing enemies, modifying palettes and the sorts?
Lots of love, S1Z2 <3

Massive thanks to Giga for making the layout!
Originally posted by Segment1Zone2
This seems really cool!
I may participate and contribute a bit (i got a few ideas) but i have a question.
Are we allowed to modify other aspects of the level, like placing enemies, modifying palettes and the sorts?


Yeah the levels are empty you can do whatever you want in 1 screen. Obviously don't place 20 sprites and overload the level as that would defeat the whole idea.
I this a rehash of a similar thing I did several years ago?

Telephone Cave screen 01
Originally posted by Aja
I this a rehash of a similar thing I did several years ago?

I wasn't aware of this but I guess it is! Mine is much simpler in its conception it seems and far less organized--I wanted to make it super easy to participate (which, thanks for doing so :D)
ooh this looks really fun!

made a second screen for the castle level #smw{:TUP:}

can we call this Lunartic Phone? #smw{;)}

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Originally posted by Jead
can we call this Lunartic Phone? #smw{;)}


I'm open to name suggestions #smrpg{:D}
Originally posted by Aja
I this a rehash of a similar thing I did several years ago?

Telephone Cave screen 01


built screen 02 iterating upon the feature of mario turning invisible :)

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https://bin.smwcentral.net/u/46866/telephone_castle_02.mwl

Here you go

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Every dream is but another reality, never forget…

My In-Progress Hack

telephone_water. started screen 2. i think this level should be named wet and scary

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Telephone_Forest Screen 3. Wanted to do a palette too, but wasn't sure if that was in the rules, so just added some fun obstacles playing with the visibility of the extendy platforms!

Cool idea, Amper :)
Im taking the next castle slot

EDIT: Ok it's done
Telephone Castle 4
Originally posted by idol
telephone_water. started screen 2. i think this level should be named wet and scary

Screen 3 boys

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claiming next water screen
Originally posted by Koopster

screen 4
Things are already getting interesting, thank you all for your participation so far. #smrpg{<3}
Done 5th screen of the castle level.

https://bin.smwcentral.net/u/48266/telephone_castle_05.mwl
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Forum Index - Important - SMW Central Creativity Convention: Winter 2022 - A C3 Collab hack made by YOU!

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