Hi all! Me and my team have been working really hard on making our Super Mario World beta recreation - Project Kinoko. If you are familiar with the recent assets that surfaced you should know that Super Mario World had a very complex development process. The game changed so much from 1989 to 1990! Before we only had blurry screenshots from Japanese magazines back when the game was undergoing development. Now that these assets have surfaced, we can all look back and begin to imagine the game in a whole new way!
Our project will make an effort to recreate multiple speculated builds using the assets. Currently, we are working on a speculated late November 1989 build. We are more than halfway done with the build and as we come to a close on it, we will start working on a different build, most likely the July 28, 1989 Build.
So! Let us show you all a short trailer of our hard work!
And now some screenshots of things not shown in the trailer!
We really appreciate everyone's support and we will continue to bring updates! And for those asking, Kinoko means Mushroom in Japanese.
Mori - Leader
TheMushrunt - Epic logo
Merkurii - Level design/Music
Pancake001 - Level design
SolGaleo - Level design
TheInfiniteLegend - Level design
Venen - Graphics
DarkPrince - Graphics
CodFish1002 - ASMer
Cheddar - Info
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