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thread of idol uxo 💣🌈
Forum Index - Important - SMW Central Creativity Convention: Winter 2022 - thread of idol uxo 💣🌈
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🚯please do not litter in my thread🚯

haha, gonna have to change that to 2020-2022.

sappho (as it is currently named) is a hack i have made to take pleasure in designing in a nasty, naughty way. i don't think this is going to be like any kaizo hack out there currently - i'm not even sure if it is kaizo. no shell-tech, no regrabs needed, no referential kaizo tropes, and no particularly obtuse knowledge of super mario world is required either. there's no overworld, and i've tried to design away from the level-stop-level format. it is like a stream of consciousness. sappho is purely a hard as hell platformer. and i use funny guys who shoot projectiles in them.

i'm not quite ready to release this hack, but i am nearly finished. i hope to have it done before next c3, even. i've shown off a lot with this hack over the years anyways, but i can share a few gifs of 5 random areas:

level of fire ball uxo

i have shown this area off ten thousand times but it is actually rebuilt from the ground up from the last time i showed this. still area one, still gay as hell, and now i have unhinged power thanks to mellonpizza, who increased the extended sprite limit by a metric ass-full.

level of tall spider uxo

i have been recently getting my hands messy with spider stacks. poisonous spider stacks. mario cannot do a regular jump on them, even though they look like animal from the muppets. this is true to life, as you also cannot do a regular jump on animal from the muppets.

level of lotus friend uxo

these sprites also feel like infinite power when you can have all of the projectiles at once. cave area from later on. gets so much wilder and sillier.

level of nasty goo uxo

less spoilery part of a near-the-end area. grinders have a global change to not be able to be spinjamped on. because i thought it would be funny.

level of little heaven uxo

area from even end-er. a quick glimpse. like a premonition.

i wish i had some more to share with folks, but with the release so soon i hope this can wet your tongue and make your head explode

Every time I see your hack I'm amazed and frightened. This is looking incredible, in all definitions of the word.
This hack would probably kick my ass until I had no ass left to kick. I'd still try it anyway. These are some of the most beautiful palettes I have ever seen in a romhack. It looks incredible! But also very painful.

Chapter two: Land of No Shame
Coming January 2022
This is really cool but how do you know you can't do a regular jump on Animal from The Muppets

Check out my WIP romhack!
This looks messed up and I love it, looking forward to the release!
Didn't even know your last name was uxo. #smw{o_O}

This looks lit as always! The palettes and general aesthetics are really nice, and the gameplay and level design still look hellishly evil.

Can't wait to not play this and instead watch someone else suffer through it!

Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
Out of every Kaizo hack I've seen this is most polished one and the option to turn off kaizo too with the beautiful graphics.


You are challenged by Champion Daisy!

Two of the main aspects that I love more on this hack are the aesthetics, and the other one is the evilness of the setups that you chose to immortalize on the GIFs. The more I see, the more I want to play it! (if you need a hand with testing, I'm available). You rock, idol!
I'm scaroused by the aesthetics and overall intense level design.
Favourite Level shown has to be that goo level as it looks amazing in terms of its design as well as not been allowed to spinjam on those sawblades.

Lovely Work Idol as per usual. #smrpg{cool}
My tongue is exploded and my head is wet and I'm ready to play this until my hands are toast

I've said it before but the palettes are insanely yummy and I can't wait to see and play the whole thing. #w{<3}
Love, love, love, love the aesthetics and visuals.
Looks absolutely painfully brutal but can't wait to get my hands on it.

Great work <3
Honestly I think your stuff has such a unique aesthetic, combined with some of the most wild kaizo obstacles I've seen in a long while...but goodness will I probably never play it simply due to the difficulty haha. (That's not a bad thing btw)

Can't wait to see this finished!

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.

I'm very, very excited to experience this.

I'm always really happy to see progress on this - I'm no kaizo buff, but I see a few too many "zig-zag between hazardous obstacles in midair"-flavored levels. These are always so creatively designed, not to mention very lovingly rendered. Definitely way too difficult for my blood, but I'm looking forward to seeing someone with above-mediocre skills taking a crack at it!


Currently working on Æther: The Infinite Library!
Check out the C3 animation demo and thread here!

Other Submissions of mine!
You and your beautiful visuals and level design all-around. You never fail to amaze me. I so want to play this masterpiece.

A beautiful wish. But there will be no future. Not for you.

Unique and cool hack

Every dream is but another reality, never forget…

My In-Progress Hack

this hack is the power of The Gays in its rawest form

also hmu if you want a new logo

The levels look amusingly evil and funny. Lots of evil projectiles. It conjures up a specific kind of emotion that only hard video games can muster. Like, "gosh, how can anyone beat this evil video game?"

Like what other people said, the aesthetics look really nice too. I noticed that Mario's palette is different between the screenshots (bright colors in the first screen, warmer sunset colors in the lotus friend level, etc.) It's a small but really nice touch.

I'd love to give this a try, even if I don't play all that much Kaizo.

always loved seeing the wonderful palettes and insane level design. funny guys that kill you in funny ways!

Originally posted by UTF
I noticed that Mario's palette is different between the screenshots (bright colors in the first screen, warmer sunset colors in the lotus friend level, etc.) It's a small but really nice touch.

gotta second this. you never see this kind of thing but it sells the aesthetic that much more

even though im a baby to smw hacks i absolutely will play and finish this
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Forum Index - Important - SMW Central Creativity Convention: Winter 2022 - thread of idol uxo 💣🌈

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