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Smooth HDMA Gradient transitions
Forum Index - Important - SMW Central Creativity Convention: Winter 2022 - Smooth HDMA Gradient transitions
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Hey, I got this idea randomly yesterday so here's a quickie before C3 ends: an easy way to transition between different HDMA gradients in a level. This could be useful for aesthetic changes as the level/time goes on, for day/night cycles or also for making the gradient fade to black when hitting the goal tape. The usage is explained in the readme, but do note that the code is SA-1 only.
You're truly, amazing
This is so sexy #wario{<3}

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:O
Coolio!

Better try this one out!
Reporting for you for this year’s E3. Catch it on 6:00 PM PHT.
And so the Courier who had cheated death in the cemetery outside Goodsprings cheated death once again, and the Mojave wasteland was forever changed.
“Even if you personally are so dissatisfied with life that you want the world to end, surely the cruel reality is that it will continue on, unchanging. All the better for someone perfectly content, like me.”
Aya Shameimaru, Touhou Suzunaan ~ Forbidden Scrollery
Reminds me a lot of the first DKC level where it transitions to a much darker time of day.
I can see this been really handy for projects that want more dynamic visuals.

Nicely Done (again) Kevin! #smrpg{cool}
Damn Kevin save some swag for the rest of us

Looks pretty epic though. Definitely going to have some awesome effect uses, and I'm sure plenty of people will find it useful for the goal walk HDMA fade if nothing else.
Damn it, Kevin!

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A beautiful wish. But there will be no future. Not for you.
This is brilliant!
Thanks once again, Kevin.
Pretty neat overall! Reminds me a lot of the gradient transitions DKC's jungle levels pull (and you could arguably pull the same effect with this).
This looks really cool!

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aquamarine
This is dope
I bow down to you once again.

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Have a frost day~
Puyo Maguro World Creator
brutal Mario new edition
very nice! pity that I switched back to non sa-1 ..I could have a use for this in my hack..
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Forum Index - Important - SMW Central Creativity Convention: Winter 2022 - Smooth HDMA Gradient transitions

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