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The Nameless World of this Romhack >> "no name" release
Forum Index - Important - SMW Central Creativity Convention: Winter 2022 - The Nameless World of this Romhack >> "no name" release
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Yes. This is real.

"no name" is a brand in canada that sells literally anything, so naturally a no name romhack just makes all the sense in the world! "no name" (the romhack) is a short hack made in the span of around 3 days ontop of a 12 hour stream that uses at least a sprite, a graphic, and a piece of music released in Winter C3 2022. It ended up becoming a very hard game with precise platforming without the need to learn how to preform most kaizo tricks. Each level contains a secret portrait room chosen by either twitch chat or testers, leaving plenty of secrets to find.

DOWNLOAD HERE!

Don't worry, the entire hack isn't black and yellow.



The entire hack was built in the duration of C3. Hope you guys enjoy!

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Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.




Gave this hack a run last night, honestly a super fun hack that if you allot 30 minutes to an hour to just enjoy yourself, do it. Final level was a bit of a jump in difficulty, but I would recommend this as a breath of fresh air.

Daizo was spot on with the custom boss again for this hack, gave me a good laugh and a little challenge. Well done!

a post


I like the concept of speed-building a hack with C3 resources, as it can be a cool showcase of all the stuff that was released. I wanted to give this a try even if I am not the most skilled Kaizo player.

I enjoyed the short but intense levels of "no name®" very much! It can be tough to get through the increasingly precise obstacles, but the levels are short enough to not be exhausting. The difficulty curve felt well planned out, though I would agree that the final level, "meta crystal" was a noticeable jump in difficulty. The final boss felt easier than "meta crystal", but I wouldn't say that this hack is in need of rebalancing. I got all the Dragon Coins and found some of the portrait rooms. Didn't find any portraits in the boss level or "rendering ranger r2".

Back to "meta crystal": I think most of the difficulty comes from some of the really precise jumps, or maybe I have a hard time properly jumping off the vines. Did anyone else find the first "Beans Dolphin" jump to be really difficult? I eventually figured out a trick to do it consistently, but ouch.

The final boss fight was definitely a highlight in this hack. I'm not sure if the boss is even a C3 resource, but it's a great way to wrap up the game. I like that the boss attacks are all related to the previous levels, and once you become familiar with its attacks, you can become more confident to attack and kill the boss faster. Even the stupid little things like ">:(" "no" "my attack" "dead" and even "orb" are silly enough to get a laugh. There was one instance where the boss' "my attack" spawned clouds that were really high up, which made it just about impossible to jump to the next cloud, as the player doesn't have enough room to avoid hitting the ceiling. To be fair I couldn't get it to happen again.

Also the giant fire guys are really cool 🔥🔥🔥

Dragon Coins are used in a cool way! They're not saved unless you get all five in one shot, so it works as a nice "no death" challenge to the player.

At times, I did find myself thinking "wait, that's it? the level's that short?" but I guess that's a byproduct of making sure the hack is ready for C3.

Minor nitpicks: The mist in "mega man v" hides the saws. I will admit that I don't remember exactly how to fix this. I think there's a way to push layer 3 behind layer 1?

I think I would have preferred to have easily-skippable midpoints over having silently triggered midpoints. If you die after the midpoint in a Dragon Coin run, you lose your collected Dragon Coins, so you have to quit to the map screen, then hold R to clear out the midpoint. While there thankfully IS an option to clear out the midpoint, making it so that the midpoint can just be skipped without triggering it would be the quickest way for the player to deal with it. I mean, I guess it's just a few extra seconds to clear out the midpoint, so whatever lol

While it's not a mind-blowing groundbreaker kind of hack, sometimes you just want to sit down and play some difficult Super Mario. I'd recommend this hack to anyone who wants a sampling of Winter 2022's C3 resources. In particular, it's a good hack to see Abdu's C3 sprites in action.

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ʕ´ᵔᴥᵔ`ʔづ
if there's a sequel one day, it should totally be called president's choice, loblaws' other brand.
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Forum Index - Important - SMW Central Creativity Convention: Winter 2022 - The Nameless World of this Romhack >> "no name" release

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