I encountered a bizarre issue after updating to this new version of Helper - after updating, I did a Build of my project, but when playing to test it, I noticed that every single one of my Message Box Expansion-using NPC sprites (wye's NPC sprite here) just broke. By "broke", I mean every NPC only displays message #1, and their idle/standing GFX suddenly used the walking frame! I had made no changes to either of the Lunar Helper config files, nor did I add any new patches, sprites, uberasm or anything of the sort! All I did was replace the EXE of the previous Helper's EXE with the new version.
Could Lunar Helper actually have caused it somehow? Or am I crazy? Out of curiosity, I did a standalone test with Lunar Magic 3.32 to see if maybe that caused it somehow, but no dice, my NPCs remained totally fine. I'm very confused...
Could Lunar Helper actually have caused it somehow? Or am I crazy? Out of curiosity, I did a standalone test with Lunar Magic 3.32 to see if maybe that caused it somehow, but no dice, my NPCs remained totally fine. I'm very confused...