After 2018, I was always trying to create a good SMW hack, but i didn't know what exactly made a hack good,
so the results until 2020 didn't reach the level of quality expected.
In may of 2021, I've finished "Luigi's New Quest", then I decided
to take a break on SMW hacking. After about one or two months, I decided it was time to return and try
to make something new and better.
By the end of 2021 I started developing "Play To Win", it started with the idea of trying to create
a more polished and easier hack (but still trying to do something creative and fun).
My plan is to make about 32 levels.