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Duplicate & Obsolete Rips

File Name: Magical Pop'n - Stage 1 (Gloomy Sky)
Added:
Authors: NekohDot
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: Ripped from Magical Pop'n..



Sample level and palette included.
Tags: forest, mountain, needs remoderation
Screenshots:

Obsoleted by Natsu's version, which is more optimized and has the correct tilemap. Not only that, but better palette organization, as well.

Backup here!
File Name: Magical Pop'n - Stage 6 Castle (Interior)
Added:
Authors: Big Brawler
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: A "creepy" background from the final stage of Magical Pop'n.
Tags: castle, needs remoderation
Screenshots:

Obsoleted by Natsu's version, which is more accurate and has the correct tilemap. Notably, this old version does include the flipped statues, but due to not having it on sample level, it ends wasting map 16 space for unused tiles, so I justify my obsoletion still, even if these two submissions are quite similar in terms of tile usage.

Backup here!
File Name: Magical Pop'n - Dark Castle
Added:
Authors: NekohDot
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: Ripped from Magical Pop'n, uses BG1.

Sample level and palette included.
Tags: forest, haunted, needs remoderation
Screenshots:

Obsoleted by Natsu's version, which is more accurate and has the correct tilemap.

Backup here!
File Name: Magical Pop'n - Stage 6 Mountains
Added:
Authors: Big Brawler
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: Mountains of the final stage before entering the final segments of the game.
Tags: mountain, needs remoderation
Screenshots:

Obsoleted by Natsu's version, which is more accurate. The upper clouds are missing in this version, which makes looping the background a bit more annoying.

Backup here!
File Name: Jelly Boy 2 - Lost World (Temple)
Added:
Authors: An00bis
Type: Original
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: A BG from the unreleased game Jelly Boy 2. Uses very few tiles, but quite a few colors (all of palette 7, half of palette 3...). Credit not needed.
Tags: castle, fire, needs remoderation, temple
Screenshots:

Obsoleted by Natsu's version, which is more optimized and has better palette organization.

Backup here!
File Name: The Addams Family - The Arch Vault
Added:
Authors: MATTAN
Type: Ripped
Purpose: Foreground
Slots Used:
Palette Row(s) Used:
Description: A little rip I made from addams family 1, you're free to use it however you want. Use your imagination. Hell, you can even use it as bg if you want.
Tags: castle, needs remoderation
Screenshots:

Obsoleted by Roberto Zampari's rip, which includes more accurate colors and not only that, it includes the background and much more decorations for the foreground.

Backup here!
File Name: The Lion King - Elephant Graveyard
Added:
Authors: Rykon-V73
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: Manually ripped it. Hard. Credit would be nice but you don't have to.
Tags: desert, haunted, needs remoderation
Screenshots:
Obsoleted by Natsu's version, which is a more accurate rip: the tilemap is now accurate to the original one (this version has mistakes in the mountains and lower bones) and has a better palette choice.

Backup
File Name: Jelly Boy 2 - Wonder Space (Factory)
Added:
Authors: Hadron
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: A small and simple but cool factory BG from Jelly Boy 2. Uses BG1 and 1 palette row.

Requested by GeorgeVsSonic. Enjoy!
Tags: industrial, mechanical, needs remoderation
Screenshots:
Obsoleted by this.

Features:
- better palette usage
- better detailing
- more modern file formats

You can find the backup here.
File Name: Star Fox - Sector Y
Added:
Authors: Lexator
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: Background for your space levels.
Tags: needs remoderation, night, space
Screenshots:
Major Reason(s):
  • Obsolete
    There's no need for a second rip after this submission
  • No palmask
    This didn't really help either.

The new rip is more accurate, has a transparent background, and better color use.

The Backup is here
File Name: Super Metroid - Zebes Surface/Crateria
Added:
Authors: Moose
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: The background that appears when you first enter Zebes.

Would probably fit a stormy or deserted area.
Tags: clouds, needs remoderation, night
Screenshots:

Obsoleted by Natsu's version, which has better map 16 organization, better palette allocation.

Backup here!
File Name: Super Metroid - Elevator room
Added:
Authors: Rainbowslime
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: These are ripped BG graphics from the elevator room in the SNES game Super Metroid.

The ExGFX file tiles required for this actually don't use much more than one row and the palette file only uses the BG color and four other ones so Feel free to use the extra space.

Comes with:
ExGFX80
Map16 page
Palette
Sample level (60)

(also, if you want the FG or other gfx from the game, PM me, glad to help)
Tags: mechanical, needs remoderation
Screenshots:

Obsoleted by Natsu's version, which includes two palettes and also is accurate to the original game.

Backup here!
File Name: Super Metroid - Inside the Cave
Added:
Authors: Rykon-V73
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: A background from the game Super Metroid, great for dark caves. Credit would be nice but you don't have to.
Tags: cave, needs remoderation
Screenshots:

Obsoleted by Natsu's rip, which is much more accurate, has better map 16 and includes layer 3 exanimation.

Backup here!
File Name: Super Metroid - Laboratory
Added:
Authors: Rykon-V73
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: Uses the same palette as Buu-Huu's Laboratory BG, except that it uses only 1 GFX file.
Tags: mechanical, needs remoderation
Screenshots:

Obsoleted by Natsu's version, which includes a more optimized map 16, better palette allocation, two HDMAs and two palettes, so it's more complete.

Backup here!
File Name: Super Mario All-Stars: Super Mario Bros. 3 - Cave
Added:
Authors: 10863
Type: Ripped
Purpose: Layer 3
Slots Used:
Palette Row(s) Used:
Description: compatible with LM 2.30 and newer versions

Mod edit: requires a sprite status bar to be displayed fully.
Tags: cave, needs remoderation, patch needed
Screenshots:

Obsoleted by Natsu's version, which has the correct palette and better optimization.

Backup here!
File Name: Super Mario All-Stars: Super Mario Bros. 2 - Underground
Added:
Authors: Hinalyte
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: This background came from SMAS: SMB2's cave levels. No credit needed.
Tags: cave, needs remoderation
Screenshots:

Obsoleted by Natsu's version, which has better map 16, palette allocation and an extra palette.

Backup here!
File Name: Super Mario World 2: Yoshi's Island - Forest
Added:
Authors: S.R.H.
Type: Ripped
Purpose: Layer 3
Slots Used:
Palette Row(s) Used:
Description: With this, you can make your forest levels nicer looking! The forest background from Super Mario World 2: Yoshi's Island, now in SMW.
Credit is not necessary, but I'd like it :)
Released in C3 Winter 2016.

mod note: as the original status bar will cut fullscreen layer 3 backgrounds off, you may want to use a status bar patch (e.g. Sprite Status Bar)
Tags: forest, needs remoderation, patch needed
Screenshots:
Obsoleted by Natsuz2's version, which is a better rips in terms of optimization overall. Also includes both palettes seen in the game.

Backup
File Name: Sonic 3 & Knuckles - The Doomsday Zone
Added:
Authors: Carld923
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: The Sonic & Knuckles Doomsday Zone Bg.

Credit is optional but appretiated
Tags: needs remoderation, space
Screenshots:

Obsoleted by NopeContest's version which has better map 16, palette and optimization (using one EXGFX file instead of two files).

Backup here!
File Name: Sonic 3 & Knuckles - Death Egg Zone (Act 2)
Added:
Authors: Green Jerry
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: This background is from Sonic the Hedgehog 3 & Knuckles's Death Egg Zone Act 2.

EDIT: Set H-Scroll to None and V-Scroll to None or Constant.
Tags: needs remoderation, space
Screenshots:

Obsoleted by NopeContest's rip, which has a more optimized map 16 and because it uses one EXGFX file instead of two files.

Backup here!
File Name: Super Mario All-Stars: Super Mario Bros. 3 - Clouds
Added:
Authors: SMW_Hacker17
Type: Ripped
Purpose: Layer 3
Slots Used:
Palette Row(s) Used:
Description: This kind of layer 3 clouds that looks decent from SMB3 uses from different levels. Please read "Readme" to make it work, so you can use for different levels.

Use Sprite status bar, or NMI, or SMB3 Status bar patch in order to use this layer 3.
Tags: needs remoderation, patch needed, sky
Screenshots:

Obsoleted by Natsu's version, which is very optimized, includes a palette and has a proper sample level. The previous rip has no layer 3 activated in the sample level and is a bit messy in how it uses graphic space.

Backup here!
File Name: Sonic 3 & Knuckles - Chrome Gadget Zone
Added:
Authors: Marioman
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: Good for night city levels.
Tags: city, mechanical, needs remoderation
Screenshots:


Obsoleted by NopeContest's version, which has better palette allocation and an extra alternate palette.

Backup here!