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New Super Mario Bros - Spin Block by JamesD28 (submitted by Souldbminer)
Forum Index - Valley of Bowser - Moderation Questions - Sprites - New Super Mario Bros - Spin Block by JamesD28 (submitted by Souldbminer)
Pages: « 1 » Link
File Name: New Super Mario Bros - Spin Block
Submitted: by Souldbminer
Obsoletes: New Super Mario Bros - Spin Block
Authors: JamesD28
Tool: PIXI
Type: Standard
Dynamic: Yes
Disassembly: No
Includes GFX: Yes
Description: This is a Super Mario World themed recreation of the Spin Block from New Super Mario Bros, typically seen in "Athletic" levels. When Mario stands on the platform, it will rev up and start spinning Mario. Pressing B will make him jump off the platform normally, but pressing A will launch him into the sky with a spin-float ability. You can then let Mario slowly float back down, or make him dive down fast by pressing down. When diving, Mario can break through turnblocks.

Requires Dynamic Z On SA-1 DSX is applied. You can use DSX with this sprite but Dynamic Z is much better
Tags: dsx, dynamic, dynamic sprites, dynamic z, lorom, new super mario bros, nsmb, sa-1, spin
Screenshots:
Dynamic Z sprites are coded very differently to DSX sprites - sprites have to be coded to fit the dynamic sprites system they're used with, and can't just be used interchangeably with other systems without being rewritten, so this sprite will either crash or just not work when used with Dynamic Z. Therefore, that description would be very misleading.

Additionally, if you wish for the description of a resource to updated then you should contact an ASM moderator and request for it to be updated in place, instead of re-submitting the resource as an update.
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - Sprites - New Super Mario Bros - Spin Block by JamesD28 (submitted by Souldbminer)

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