Super Mario Bros. 3 styled Mushroom houses. Updated to be much more space efficient and now only takes up one GFX file. Includes updated Map16 and .mwl files. These use the vanilla SMW palette so it doesn't require a .pal file.
house, needs remoderation
While optimization is nice, this update introduces a regression in the style of the green mushroom house making it no longer consistent with the others.
It now has a grey outline (since it's using color 2) and the shading around the "stem" is harsher as it is using black as a non-outline colour. Some solutions here, if you wanted to keep the optimization, is to introduce a custom palette or delete the green house from this submission.