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Super Mario World Central Production 2 - First Official Release!

Originally posted by ocasionallysunk
how do i patch this? There's 3 files, but i don't know if your supposed to patch them WITH the .bps, or just patch the rom with the .bps and have the cutscene stuff in a folder WITH the rom.


The .pdf files are simply separate. There were supposed to be cutscenes in some of the levels, but technical difficulties caused them to be left out. So they were put into a .pdf file to help flesh out the game's story a bit more.
I've been playing it for a bit and I can't believe how good the soundtrack is. It's just amazing! Not to mention the level design is pretty good too :P

EDIT: Ah y'know what? There are an incredible amount of cheap deaths everywhere. Combined with the annoyingly tight gaps and enemy placements, it just really isn't good level design. I retract my statement lol.

Yes, it all looks incredible, but it doesn't seem play tested by people who didn't have direct involvement with the project.

Extras



I should have something witty to put here (even if it's just to update dated info), shouldn't I?

Advertising Space

Originally posted by MKDSmaster91
I did a playthrough on this hack for those who need help finding certain exits or SMWC coins.
Done on Version 1.1!

100% Playthrough


I have seen bits and pieces of these as you had uploaded them, but what I did see was some good stuff. Also you are the first (and so far only) person I've seen get the first SMWC Coin in Shivering Cinders that way. I had designed the spot to where just a single cape glide would be needed and seeing someone take a riskier approach was pretty neat.

Originally posted by Winduss

EDIT: Ah y'know what? There are an incredible amount of cheap deaths everywhere. Combined with the annoyingly tight gaps and enemy placements, it just really isn't good level design. I retract my statement lol.


Such as where?

@MrDeePay I'm glad I can help! #smw{:TUP:}