THEMES - Grass, Forest, Island/Beach, Water, Mountain, Desert, Snow, Fire, Cave, Haunted, Sky, Industrial, City, Space, Ruins, House, Castle, Abstract, Bonus
DESIGN - 60 Points
How well-designed is the level? How well does it execute its theme, gimmicks and level setups? Is the difficulty consistent or is it frustrating or boring? Does the level function properly or are there issues such as unintended slowdown?
CREATIVITY - 30 Points
Does the level present any unique or interesting ideas using SMW’s resources? Does it have any original, nice setups? Is the theme/gimmick innovative?
AESTHETICS - 10 Points
How does the level look aesthetically? Is it polished? Does it do anything interesting with the original game’s graphics? Does the music fit? Is the music a nuisance to gameplay? Are there any broken sound effects or samples?
(Known visual glitches will not affect your score.)
(For an aesthetic scale, 5/10 is basically the original SMW graphics. A higher or lower score determines if it looks better or worse than the original game.)
DIFFICULTY - ★★★★★
1 Star - Easy
2 Star - Normal
3 Star - Tough
4 Star - Brutal
5 Star - Nightmare
FUN -
(DIFFICULTY AND FUN DO NOT COUNT INTO THE SCORE. THIS IS PURELY FOR A PERSONAL VS. OBJECTIVE STANDPOINT)