File Name: | Patrick Bateman's Revenge |
Submitted: | by Skele |
Authors: | Skele |
Demo: | No |
Featured: | No |
Length: | 4 exit(s) |
Type: | Standard: Normal |
Description: | My very first finished hack! It's nothing much, just a fun little passion project with a stupid premise. I hope you enjoy it as much as I enjoyed making it. This is a relatively easy standard styled hack where I tried to make the best out of vanilla assets. |
Tags: | standard |
Screenshots: |
What I played I actually kinda liked. Bateman's Hotel and Bonus were fun, kaizo-esque little levels. The other two were a lot more rompy and confusing due to the tiles chosen.
Anyway, here are some notes about the levels themselves:
* BATEMAN'S MANOR
** You probably want to add slope assist tiles under the end of your slopes to prevent catching on the end like I do here.
** Level has only three dragon coins.
* BATEMAN'S COLONY
** Pipe part here kills you. Not sure why, and it's a really weird tile for it.
** Softlock here. It's very possible there are other over-the-top softlocks. Definitely check for this elsewhere.
** Level has only three dragon coins.
* BATEMAN'S HOTEL
** Boss fight room scrolls to the right. As I was informed, it's probably because of the pipe to the right and LM setting the number of screens greater than one. Set it to one to stop that.