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Patrick Bateman's Revenge by Skele

File Name: Patrick Bateman's Revenge
Submitted: by Skele
Authors: Skele
Demo: No
Featured: No
Length: 4 exit(s)
Type: Standard: Normal
Description: My very first finished hack! It's nothing much, just a fun little passion project with a stupid premise. I hope you enjoy it as much as I enjoyed making it.

This is a relatively easy standard styled hack where I tried to make the best out of vanilla assets.
Tags: standard
Screenshots:
Biggest reason I'm rejecting is because of the softlock. It's also a bit short. If I hadn't spent an inordinate amount of time trying to find nonexistent dragon coins, it'd be less than 10 minutes of gameplay.

What I played I actually kinda liked. Bateman's Hotel and Bonus were fun, kaizo-esque little levels. The other two were a lot more rompy and confusing due to the tiles chosen.

Anyway, here are some notes about the levels themselves:

* BATEMAN'S MANOR
** You probably want to add slope assist tiles under the end of your slopes to prevent catching on the end like I do here.
** Level has only three dragon coins.
* BATEMAN'S COLONY
** Pipe part here kills you. Not sure why, and it's a really weird tile for it.
** Softlock here. It's very possible there are other over-the-top softlocks. Definitely check for this elsewhere.
** Level has only three dragon coins.
* BATEMAN'S HOTEL
** Boss fight room scrolls to the right. As I was informed, it's probably because of the pipe to the right and LM setting the number of screens greater than one. Set it to one to stop that.